Corrupted: Revision history

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12 March 2021

  • curprev 18:3318:33, 12 March 2021>Killodoggy 4,989 bytes 0 →‎Appearance: I added some information about corrupted modifiers being implicit and replacing other implicit mods. I added an example of gilded fossils giving a chance to keep the useful modifiers on an item that survives the corruption process. I found this example from empyriangaming's latest youtube video called "poe stream highlights #486". I didn't test this personally, because empyriangaming is a reliable source.
  • curprev 18:3318:33, 12 March 2021>Killodoggy 4,989 bytes 0 →‎Appearance: I added some information about corrupted modifiers being implicit and replacing other implicit mods. I added an example of gilded fossils giving a chance to keep the useful modifiers on an item that survives the corruption process. I found this example from empyriangaming's latest youtube video called "poe stream highlights #486". I didn't test this personally, because empyriangaming is a reliable source.
  • curprev 18:3318:33, 12 March 2021>Killodoggy 4,989 bytes 0 →‎Appearance: I added some information about corrupted modifiers being implicit and replacing other implicit mods. I added an example of gilded fossils giving a chance to keep the useful modifiers on an item that survives the corruption process. I found this example from empyriangaming's latest youtube video called "poe stream highlights #486". I didn't test this personally, because empyriangaming is a reliable source.
  • curprev 18:3318:33, 12 March 2021>Killodoggy 4,989 bytes +811 →‎Appearance: I added some information about corrupted modifiers being implicit and replacing other implicit mods. I added an example of gilded fossils giving a chance to keep the useful modifiers on an item that survives the corruption process. I found this example from empyriangaming's latest youtube video called "poe stream highlights #486". I didn't test this personally, because empyriangaming is a reliable source.

1 March 2021

25 November 2020

  • curprev 12:1312:13, 25 November 2020>MaXiMiUSm 4,139 bytes 0 Vaal orbs and corruption did not exist prior to Sacrifice of the Vaal. This is fairly obvious if you read the 1.1.0 patch notes.
  • curprev 12:1312:13, 25 November 2020>MaXiMiUSm 4,139 bytes 0 Vaal orbs and corruption did not exist prior to Sacrifice of the Vaal. This is fairly obvious if you read the 1.1.0 patch notes.
  • curprev 12:1312:13, 25 November 2020>MaXiMiUSm 4,139 bytes +4 Vaal orbs and corruption did not exist prior to Sacrifice of the Vaal. This is fairly obvious if you read the 1.1.0 patch notes.

10 November 2020

  • curprev 17:0917:09, 10 November 2020Neokowloon talk contribs 4,135 bytes 0 →‎Other corruption sources: Thief's Trinket
  • curprev 17:0917:09, 10 November 2020>Neokowloon 4,135 bytes 0 →‎Other corruption sources: Thief's Trinket
  • curprev 17:0917:09, 10 November 2020>Neokowloon 4,135 bytes +41 →‎Other corruption sources: Thief's Trinket
  • curprev 08:5508:55, 10 November 2020>Killodoggym 4,094 bytes 0 →‎Appearance: minor edit. remove wrong text.
  • curprev 08:5508:55, 10 November 2020>Killodoggym 4,094 bytes 0 →‎Appearance: minor edit. remove wrong text.
  • curprev 08:5508:55, 10 November 2020>Killodoggym 4,094 bytes −1 →‎Appearance: minor edit. remove wrong text.
  • curprev 08:5208:52, 10 November 2020>Killodoggy 4,095 bytes 0 I separated all sources of corrupting non-corrupt items and put them at the top with their own label for multiple reasons. These are the most important and popular sources of corruption related information for new players. Having another subject break in the mass of examples makes it easier for players to sift through and find the specific info they are looking for. I added a warning for losing valuable modifiers at the top of the corruption info, because new players need to know this.
  • curprev 08:5208:52, 10 November 2020>Killodoggy 4,095 bytes 0 I separated all sources of corrupting non-corrupt items and put them at the top with their own label for multiple reasons. These are the most important and popular sources of corruption related information for new players. Having another subject break in the mass of examples makes it easier for players to sift through and find the specific info they are looking for. I added a warning for losing valuable modifiers at the top of the corruption info, because new players need to know this.
  • curprev 08:5208:52, 10 November 2020>Killodoggy 4,095 bytes +235 I separated all sources of corrupting non-corrupt items and put them at the top with their own label for multiple reasons. These are the most important and popular sources of corruption related information for new players. Having another subject break in the mass of examples makes it easier for players to sift through and find the specific info they are looking for. I added a warning for losing valuable modifiers at the top of the corruption info, because new players need to know this.

18 October 2020

2 May 2020

12 July 2019

11 April 2019

16 January 2019

15 January 2019

12 December 2018

6 June 2018

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