Worthy Foe: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 2: Line 2:


'''Worthy Foe''' is an [[Ascendancy passive skill]] for the [[Champion]] that causes enemies you have [[taunt]]ed to take increased damage and negates their [[evasion]] bonuses.
'''Worthy Foe''' is an [[Ascendancy passive skill]] for the [[Champion]] that causes enemies you have [[taunt]]ed to take increased damage and negates their [[evasion]] bonuses.
==Ruthless mode==
{{infocard
|header    = Worthy Foe (Ruthless)
|subheader = Ascendancy Notable Passive Skill
|1        = <div class="passive-icon-container passive-icon-type__ascendancy_notable"><div class="passive-icon-frame"></div>[[File:WorthyFoe (Champion) passive skill icon.png]]</div>
|2        = Enemies Taunted by you take 8% increased Damage
Enemies Taunted by you cannot Evade Attacks
}}
Worthy Foe in [[Ruthless mode]] applies a weaker [[damage taken]] debuff.


==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.22.0|
* {{Ruthless}} Now provides "Enemies Taunted by you take 8% increased Damage" in Ruthless (20% in non-Ruthless).
}}
{{Version history table row|3.2.0|
{{Version history table row|3.2.0|
* Removed {{c|mod|Enemies you Taunt deal 10% less Damage against other targets}}.
* Removed {{c|mod|Enemies you Taunt deal 10% less Damage against other targets}}.

Revision as of 02:20, 25 January 2024

Worthy Foe
Ascendancy Notable Passive Skill
Enemies Taunted by you take 20% increased Damage
Enemies Taunted by you cannot Evade Attacks [1]

Worthy Foe is an Ascendancy passive skill for the Champion that causes enemies you have taunted to take increased damage and negates their evasion bonuses.

Ruthless mode

Worthy Foe (Ruthless)
Ascendancy Notable Passive Skill
Enemies Taunted by you take 8% increased Damage Enemies Taunted by you cannot Evade Attacks

Worthy Foe in Ruthless mode applies a weaker damage taken debuff.

Version history

Version Changes
3.22.0
  • [Ruthless-specific This patch note only applies to Ruthless mode and does not affect the main game mode.] Now provides "Enemies Taunted by you take 8% increased Damage" in Ruthless (20% in non-Ruthless).
3.2.0
  • Removed Enemies you Taunt deal 10% less Damage against other targets.
  • Added Enemies Taunted by you cannot Evade Attacks.
2.3.0
  • Removed Enemies you Taunt have a 20% increased chance to be Stunned.
  • Added Enemies you Taunt deal 10% less Damage against other targets.
2.2.0
  • Added to the game.

ru:Достойный противник