Winter Spirit: Difference between revisions

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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.16.0}}
{{Version history table row|3.16.0|
''Make clusters more unique compared to each other as well as having a more clear identity. Remove niche or unneeded stats entirely, or shift them to Masteries. Improve many notables that have had secondary stats removed.''
''Make clusters more unique compared to each other as well as having a more clear identity. Remove niche or unneeded stats entirely, or shift them to Masteries. Improve many notables that have had secondary stats removed.''
*(Undocumented):
* {{Undocumented}}
**Now grants {{c|mod|Gain 10% of Physical Damage as Extra Cold Damage}}.
**Now grants {{c|mod|Gain 10% of Physical Damage as Extra Cold Damage}}.
**No longer grants {{c|mod|16% increased Cold Damage with Attack Skills}}.
**No longer grants {{c|mod|16% increased Cold Damage with Attack Skills}}.
**No longer grants {{c|mod|20% of Physical Damage Converted to Cold Damage}}.
**No longer grants {{c|mod|20% of Physical Damage Converted to Cold Damage}}.


{{Version history table row|3.0.0}}
}}
{{Version history table row|3.0.0|
''The 'Elemental Damage with Weapons' stats that were found on the passive tree, items, and the Weapon Elemental Damage support have been replaced with 'Elemental Damage with Attack Skills'.''
''The 'Elemental Damage with Weapons' stats that were found on the passive tree, items, and the Weapon Elemental Damage support have been replaced with 'Elemental Damage with Attack Skills'.''
*No longer grants {{c|mod|16% increased Cold Damage with Weapons}}.
*No longer grants {{c|mod|16% increased Cold Damage with Weapons}}.
**Instead, it now grants {{c|mod|16% increased Cold Damage with Attack Skills}}.
**Instead, it now grants {{c|mod|16% increased Cold Damage with Attack Skills}}.


{{Version history table row|2.6.0}}
}}
{{Version history table row|2.6.0|
* The [[Flash Freeze]] cluster now has a second arc for [[Weapon Cold Damage|increased Cold Damage with Weapons]] and converting Physical Damage to Cold.
* The [[Flash Freeze]] cluster now has a second arc for [[Weapon Cold Damage|increased Cold Damage with Weapons]] and converting Physical Damage to Cold.
}}
{{Version history table end}}
{{Version history table end}}

Latest revision as of 09:49, 10 March 2023

Winter Spirit
Notable Passive Skill
Gain 10% of Physical Damage as Extra Cold Damage [1]

Winter Spirit is a notable passive skill that grants physical damage as extra cold damage.

Anointment

Blight anointment to unlock the passive:

Oil #1Oil #2Oil #3Outcome
Sepia OilTeal OilSilver OilWinter Spirit
Gain 10% of Physical Damage as Extra Cold Damage

Version history

Version Changes
3.16.0

Make clusters more unique compared to each other as well as having a more clear identity. Remove niche or unneeded stats entirely, or shift them to Masteries. Improve many notables that have had secondary stats removed.

  • [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
    • Now grants Gain 10% of Physical Damage as Extra Cold Damage.
    • No longer grants 16% increased Cold Damage with Attack Skills.
    • No longer grants 20% of Physical Damage Converted to Cold Damage.


3.0.0

The 'Elemental Damage with Weapons' stats that were found on the passive tree, items, and the Weapon Elemental Damage support have been replaced with 'Elemental Damage with Attack Skills'.

  • No longer grants 16% increased Cold Damage with Weapons.
    • Instead, it now grants 16% increased Cold Damage with Attack Skills.


2.6.0