Winter's Bounty: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>Mollborg
m (Bot: Cleaning up items from empty tags)
>Mollborg
m (Bot: Cleaning up items from empty tags)
(No difference)

Revision as of 22:13, 5 September 2017

Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..

Winter's Bounty is a unique Cobalt JewelCobalt JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.. It is a threshold jewel that enhances Module Error: Too many skills found with q_where = skill.active_skill_name="Cold Snap". Please choose only one of the following ids:
MonsterColdSnap - Deals (10-2495) to (14-3736) Cold Damage, 10% chance to Freeze enemies (page)
WetaColdSnapOnDeath - Deals (11-5871) to (16-8806) Cold Damage, Base duration is 5.00 seconds, Deals (7.4-4077) Base Cold Damage per second, (0-10)% chance to Freeze enemies, (1-100)% more Effect of Chill, Base radius is 3 metres, Base secondary radius is 1.5 metres, Base tertiary radius is 3 metres (page)
and Module Error: Too many skills found with q_where = skill.active_skill_name="Vaal Cold Snap". Please choose only one of the following ids:
TempestDaemonVaalColdSnap - Deals (10-1649) to (16-2473) Cold Damage, Base duration is 3.00 seconds, Always Freezes enemies (page)
TormentNoFreezeVaalColdSnap - Deals (4-383) to (6-574) Cold Damage, Base duration is (4.00-9.00) seconds (page)
.

Legacy variants

Winter's Bounty has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

2.6.0

(5-15)% increased Cold Damage
With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill

Version history

Version Changes
2.6.0
  • Increased Cold Damage mod increased to 10-15% (up from 5-15%).
  • Now grants a 50% chance for Cold Snap to grant a power charge on kill (up from 25).
  • Now limited to 2.
  • Intelligence requirement in radius reduced to 40.
  • No longer requires intelligence in radius to be allocated.
2.1.0
  • Introduced to the game.