Weight of the Empire: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>I3igpete
No edit summary
>I3igpete
No edit summary
(No difference)

Revision as of 20:43, 13 March 2018

Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..

Weight of the Empire is a unique Crimson JewelCrimson JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.. It is a threshold jewel that enhances Module Error: Too many skills found with q_where = skill.active_skill_name="Heavy Strike". Please choose only one of the following ids:
LegionKaruiHeavyStrike - Deals 50% more Damage, 30% reduced Enemy Stun Threshold (page)
LegionKaruiHeavyStrike2H - Deals 50% more Damage, 30% reduced Enemy Stun Threshold (page)
.

Mechanics

Multiple jewels will combine their chances to deal Double Damage. In other words, the player can not apply a 4x hit.[1]

Legacy variants

Weight of the Empire has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

2.6.0

(4-12)% increased Physical Damage
With at least 40 Strength in Radius, Heavy Strike has a 10% chance to deal Double Damage

Version history

Version Changes
2.6.0
  • Now limited to 2.
  • Increased physical damage mod increased to 8-12% (up from 4-12%).
  • Chance for Heavy Strike to deal double damage increased to 20% (up from 10%).
  • Strength requirement in radius reduced to 40.
  • No longer requires strength in radius to be allocated.
2.1.0
  • Introduced to the game.