Veil of the Night: Difference between revisions
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{{c|mod|Global Defences}} refers to [[armour]], [[evasion]] and [[energy shield]]. | {{c|mod|Global Defences}} refers to [[armour]], [[evasion]] and [[energy shield]]. | ||
'''Vendor:''' | '''Vendor:''' 2{{il|Alteration Shard|Alteration Shards}} and 8{{il|Alchemy Shard|Alchemy Shards}} | ||
==Supporter attribution== | ==Supporter attribution== |
Revision as of 00:06, 14 March 2016
Veil of the Night
Great HelmetArmour: 53
Energy Shield: 16Requires Level 22, 27 Str, 27 Int
(20 to 22)% increased Stun Recovery
40% reduced Light Radius
Reflects (1–180 to 1–220) Lightning Damage to Attackers on Block
(18 to 22)% increased Global Defences
Elemental Resistances are ZeroThe seeds of greatness are planted in darkness,
Watered by suffering,
Tended by desperation,
And bloom steel flowers of victory.
Great HelmetArmour: 53
Energy Shield: 16Requires Level 22, 27 Str, 27 Int
(20 to 22)% increased Stun Recovery
40% reduced Light Radius
Reflects (1–180 to 1–220) Lightning Damage to Attackers on Block
(18 to 22)% increased Global Defences
Elemental Resistances are ZeroThe seeds of greatness are planted in darkness,
Watered by suffering,
Tended by desperation,
And bloom steel flowers of victory.
Veil of the Night is a unique Great HelmetGreat HelmetArmour: (61-76)
Energy Shield: (14-17)Requires Level 22, 27 Str, 27 Int.
It is probably a reference to the unique helmet Gotterdamerung from Diablo 1.
Global Defences refers to armour, evasion and energy shield.
Vendor: 2Alteration ShardsAlteration ShardStack Size: 20A stack of 20 shards becomes an Orb of Alteration. and 8Alchemy ShardsAlchemy ShardStack Size: 20A stack of 20 shards becomes an Orb of Alchemy.
Supporter attribution
Veil of the Night was created by supporter Lachdanan.
Version history
Version | Changes |
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1.0.4 |
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