Trickster (Ascendant passive): Difference between revisions
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==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.16.0 | {{Version history table row|3.16.0| | ||
* Now has 50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently (previously 70%). | * Now has 50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently (previously 70%). | ||
* No longer has "Cannot be Stunned if you haven't been Hit Recently", it now has 10% reduced Damage taken from Damage over Time. | * No longer has "Cannot be Stunned if you haven't been Hit Recently", it now has 10% reduced Damage taken from Damage over Time. | ||
{{Version history table row|3.13.0 | }} | ||
{{Version history table row|3.13.0| | |||
* No longer causes you to Regenerate 15 Mana per second if you've used a Movement Skill Recently. | * No longer causes you to Regenerate 15 Mana per second if you've used a Movement Skill Recently. | ||
* Now grants 20% chance to gain a Frenzy Charge and a Power Charge on Kill (from 15%), 20% chance to deal 50% of Non-Chaos Damage with Hits as Extra Chaos Damage (from 15% chance), and 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently (from 50%). | * Now grants 20% chance to gain a Frenzy Charge and a Power Charge on Kill (from 15%), 20% chance to deal 50% of Non-Chaos Damage with Hits as Extra Chaos Damage (from 15% chance), and 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently (from 50%). | ||
{{Version history table row|3.2.0 | }} | ||
{{Version history table row|3.2.0| | |||
* Modifiers changed. Old mods listed below: | * Modifiers changed. Old mods listed below: | ||
** {{c|mod|50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently}} | ** {{c|mod|50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently}} | ||
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** {{c|mod|20% increased Damage while not on full Energy Shield}} | ** {{c|mod|20% increased Damage while not on full Energy Shield}} | ||
** {{c|mod|15 Mana Regenerated per second if you've used a Movement Skill Recently}} | ** {{c|mod|15 Mana Regenerated per second if you've used a Movement Skill Recently}} | ||
{{Version history table row|3.0.0 | }} | ||
{{Version history table row|3.0.0| | |||
* Now grants 50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently (up from 30%) | * Now grants 50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently (up from 30%) | ||
* 15 Mana Regenerated per second if you've used a Movement Skill recently (rather than 100% increased Mana Regeneration if you've used a Movement Skill Recently). | * 15 Mana Regenerated per second if you've used a Movement Skill recently (rather than 100% increased Mana Regeneration if you've used a Movement Skill Recently). | ||
{{Version history table row|2.2.0 | }} | ||
{{Version history table row|2.2.0| | |||
* Added to the game. | * Added to the game. | ||
}} | |||
{{Version history table end}} | {{Version history table end}} |
Revision as of 00:41, 26 July 2022
Trickster
Ascendancy Passive Skill
2% of Damage Leeched as Energy Shield
2% more Damage for each different type of Mastery you have Allocated
Prevent +6% of Suppressed Spell Damage while on Full Energy Shield
Nearby Enemy Monsters' Action Speed is at most 92% of base value [1]
2% more Damage for each different type of Mastery you have Allocated
Prevent +6% of Suppressed Spell Damage while on Full Energy Shield
Nearby Enemy Monsters' Action Speed is at most 92% of base value [1]
Trickster is an Ascendancy passive skill for the Ascendant based on the Trickster Ascendancy class.
This skill grants a chance to generate both a power charge and a frenzy charge on kill, a chance to deal extra chaos damage based on non-chaos damage on hit, increased recovery rate of life, and stun immunity if you were not hit in the past 4 seconds. Additionally, it grants increased recovery if you killed an enemy that was affected by your damage over time in the past 4 seconds.
Version history
Version | Changes |
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3.16.0 |
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3.13.0 |
|
3.2.0 |
|
3.0.0 |
|
2.2.0 |
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