Trickery: Difference between revisions

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==Version history==
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryTable}}
{{VersionHistoryRow|2.2.0}}
* Trickery has been changed from 20 Intelligence to 10 Dexterity and 10 Intelligence.
{{VersionHistoryRow|1.2.0}}
{{VersionHistoryRow|1.2.0}}
* Mental Acuity renamed to Trickery. Gives elemental Damage instead of mana regeneration.
* Mental Acuity renamed to Trickery. Gives elemental Damage instead of mana regeneration.
* The Witch and Shadow passive tree starting area has been redesigned. Many values have been adjusted.
* The Witch and Shadow passive tree starting area has been redesigned. Many values have been adjusted.
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Revision as of 19:48, 4 March 2016

Template:Passive

Trickery is a notable passive skill that grants increased elemental damage and critical strike chance. It also grants additional intelligence.

Version history

Version Changes
2.2.0
  • Trickery has been changed from 20 Intelligence to 10 Dexterity and 10 Intelligence.
1.2.0
  • Mental Acuity renamed to Trickery. Gives elemental Damage instead of mana regeneration.
  • The Witch and Shadow passive tree starting area has been redesigned. Many values have been adjusted.