Trap Damage and Trigger Area: Difference between revisions
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(Updated for version 1.2.0) |
>Sprinter220-gpuser (Updated for 2.1.0) |
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| type = Basic | | type = Basic | ||
| bonuses = | | bonuses = | ||
* | * | ||
* | ** 10% increased Trap Damage | ||
** 10% increased Trap Trigger Radius | |||
* | |||
** 12% increased Trap Damage | |||
** 10% increased Trap Trigger Radius | |||
* | |||
}}</onlyinclude> | }}</onlyinclude> | ||
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==Version history== | ==Version history== | ||
{{VersionHistoryTable}} | {{VersionHistoryTable}} | ||
{{VersionHistoryRow|2.1.0}} | |||
* The Ranger and Shadow sections of the passive skill tree have been substantially reworked. | |||
{{VersionHistoryRow|1.2.0}} | {{VersionHistoryRow|1.2.0}} | ||
* The area surrounding the Witch, Shadow and Ranger has been redesigned. | * The area surrounding the Witch, Shadow and Ranger has been redesigned. | ||
|} | |} |
Revision as of 14:47, 3 January 2016
Trap Damage and Trigger Radius is a basic passive skill that grants increased damage and trigger radius for traps.
Version history
Version | Changes |
---|---|
2.1.0 |
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1.2.0 |
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