Poison you inflict with Critical Strikes deals 25% more Damage
+0.5% to Critical Strike Chance per Poison affecting Enemy, up to +2.0% [1]
Toxic Delivery is a notable Ascendancy passive skill for the Assassin. It grants more poison damage to poison that was applied with a critical strike, and added critical strike chance per poison on an enemy.
Version history
Version
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Changes
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3.13.0 |
- Now grants 0.5% to critical strike chance per poison affecting enemy (from 0.4%)
- Removed
- 10% reduced Damage taken from Damage Over Time
- Gain 20% of Physical Damage as Extra Chaos Damage against Poisoned Enemies
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3.8.0 |
- No longer causes you to recover 0.5% of your maximum Life per poison affecting enemies you kill. Now grants you +0.4% to critical strike chance per poison affecting the enemy, up to +2%. Now causes poisons you inflict with critical strikes to deal 50% more damage (from 30%).
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3.2.0 |
- Extra Chaos Damage now applies to poisoned enemies instead of bleeding enemies.
- Removed Bleeding you inflict on Maimed Enemies deals 30% more Damage.
- Added Recover 0.5% of your maximum Life per Poison affecting Enemies you Kill.
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3.0.0 |
- The Assassin's Toxic Delivery skill has been reduced to 30% more damage with Bleeding and Poison from Bleeding and Poison inflicted by Critical Strikes (down from 100%).
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2.3.0 |
- Unlisted changes:
- No longer grants increased Damage Over Time.
- Extra Chaos Damage now only applies against Bleeding enemies, is increased to 20% (up from 10%).
- Now causes Poison you inflict with Critical Strikes to deal 100% more Damage
- Now causes Bleeding you inflict on Maimed Enemies to deal deal 100% more Damage
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2.2.0 |
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