Field | Field type | Value |
---|
avg | Integer | 251 |
id | String | local_minimum_added_physical_damage |
max | Integer | 260 |
min | Integer | 242 |
mod_id | String | LocalAddedPhysicalDamageUnique__33_ |
Field | Field type | Value |
---|
avg | Integer | 28 |
id | String | local_critical_strike_chance_+% |
max | Integer | 35 |
min | Integer | 20 |
mod_id | String | LocalCriticalStrikeChanceUniqueStaff14 |
Field | Field type | Value |
---|
avg | Integer | 35 |
id | String | shock_attackers_for_4_seconds_on_block_%_chance |
max | Integer | 40 |
min | Integer | 30 |
mod_id | String | ChanceToShockAttackersOnBlockUnique__1_ |
Field | Field type | Value |
---|
avg | Integer | 100 |
id | String | avoid_shock_%_while_chilled |
max | Integer | 100 |
min | Integer | 100 |
mod_id | String | CannotBeShockedWhileChilledUnique__1 |
Field | Field type | Value |
---|
avg | Integer | 35 |
id | String | chill_attackers_for_4_seconds_on_block_%_chance |
max | Integer | 40 |
min | Integer | 30 |
mod_id | String | ChanceToChillAttackersOnBlockUnique__1 |
Field | Field type | Value |
---|
avg | Integer | 50 |
id | String | base_physical_damage_%_to_convert_to_cold |
max | Integer | 50 |
min | Integer | 50 |
mod_id | String | ConvertPhysicalToColdUnique__2 |
Field | Field type | Value |
---|
avg | Integer | 277 |
id | String | local_maximum_added_physical_damage |
max | Integer | 285 |
min | Integer | 268 |
mod_id | String | LocalAddedPhysicalDamageUnique__33_ |
Field | Field type | Value |
---|
avg | Integer | 50 |
id | String | base_physical_damage_%_to_convert_to_lightning |
max | Integer | 50 |
min | Integer | 50 |
mod_id | String | ConvertPhysicaltoLightningUnique__4 |
1 row is stored for this page
Field | Field type | Value |
---|
acquisition_tags | List of String, delimiter: , | |
alternate_art_inventory_icons | List of String, delimiter: , | |
base_item | String | Royal Staff |
base_item_id | String | Metadata/Items/Weapons/TwoHandWeapons/Staves/Staff6 |
base_item_page | Page | Royal Staff |
cannot_be_traded_or_modified | Boolean | No |
class | String | Staff |
class_id | String | Staff |
description | Text | |
drop_areas | List of String, delimiter: , | |
drop_areas_html | Text | |
drop_enabled | Boolean | No |
drop_level | Integer | |
drop_level_maximum | Integer | |
drop_monsters | List of Text, delimiter: , | |
drop_rarity_ids | List of String, delimiter: , | |
drop_text | Text | |
explicit_stat_text | Text | +15% Chance to [[Block]] [[Attack Damage]] while wielding a [[Staff]]<br>Adds (242-260) to (268-285) [[Physical Damage]]<br>(20-35)% increased [[Critical Strike Chance]]<br>50% of [[Physical Damage]] Converted to [[Cold Damage]]<br>50% of [[Physical Damage]] Converted to [[Lightning Damage]]<br>100% chance to Avoid being [[Shock|Shocked]] while Chilled<br>(30-40)% chance to Chill Attackers for 4 seconds on [[Block]]<br>(30-40)% chance to [[Shock]] Attackers for 4 seconds on [[Block]] |
flavour_text | Text | You cannot control the storm,<br>But you can utilise it. |
flavour_text_id | String | FatedUnique29_ |
frame_type | String | unique |
help_text | Text | |
html | Text | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>The Stormwall<br>Royal Staff<span class="symbol"></span></span><span class="item-stats"><span class="group ">Staff<br>Physical Damage: <em class="tc -mod ">(269-287) to (349-366)</em><br>Critical Strike Chance: <em class="tc -mod ">(7.80-8.78)%</em><br>Attacks per Second: <em class="tc -value ">1.15</em><br>Weapon Range: <em class="tc -value ">1.3</em> metres</span><span class="group ">Requires Level <em class="tc -value ">60</em>, <em class="tc -value ">51</em> Str, <em class="tc -value ">51</em> Int</span><span class="group tc -mod">+18% Chance to [[Block]] [[Attack Damage]] while wielding a [[Staff]]</span><span class="group tc -mod">+15% Chance to [[Block]] [[Attack Damage]] while wielding a [[Staff]]<br>Adds (242-260) to (268-285) [[Physical Damage]]<br>(20-35)% increased [[Critical Strike Chance]]<br>50% of [[Physical Damage]] Converted to [[Cold Damage]]<br>50% of [[Physical Damage]] Converted to [[Lightning Damage]]<br>100% chance to Avoid being [[Shock|Shocked]] while Chilled<br>(30-40)% chance to Chill Attackers for 4 seconds on [[Block]]<br>(30-40)% chance to [[Shock]] Attackers for 4 seconds on [[Block]]</span><span class="group tc -flavour">You cannot control the storm,<br>But you can utilise it.</span></span></span> |
icon | String | |
implicit_stat_text | Text | +18% Chance to [[Block]] [[Attack Damage]] while wielding a [[Staff]] |
influences | List of String, delimiter: , | |
infobox_html | Text | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>The Stormwall<br>Royal Staff<span class="symbol"></span></span><span class="item-stats"><span class="group ">Staff<br>Physical Damage: <em class="tc -mod ">(269-287) to (349-366)</em><br>Critical Strike Chance: <em class="tc -mod ">(7.80-8.78)%</em><br>Attacks per Second: <em class="tc -value ">1.15</em><br>Weapon Range: <em class="tc -value ">1.3</em> metres</span><span class="group ">Requires Level <em class="tc -value ">60</em>, <em class="tc -value ">51</em> Str, <em class="tc -value ">51</em> Int</span><span class="group tc -mod">+18% Chance to [[Block]] [[Attack Damage]] while wielding a [[Staff]]</span><span class="group tc -mod">+15% Chance to [[Block]] [[Attack Damage]] while wielding a [[Staff]]<br>Adds (242-260) to (268-285) [[Physical Damage]]<br>(20-35)% increased [[Critical Strike Chance]]<br>50% of [[Physical Damage]] Converted to [[Cold Damage]]<br>50% of [[Physical Damage]] Converted to [[Lightning Damage]]<br>100% chance to Avoid being [[Shock|Shocked]] while Chilled<br>(30-40)% chance to Chill Attackers for 4 seconds on [[Block]]<br>(30-40)% chance to [[Shock]] Attackers for 4 seconds on [[Block]]</span><span class="group tc -flavour">You cannot control the storm,<br>But you can utilise it.</span></span><span class="images">[[File:The Stormheart inventory icon.png|156x312px]]</span></span> |
inventory_icon | String | File:The Stormheart inventory icon.png |
is_account_bound | Boolean | No |
is_corrupted | Boolean | No |
is_drop_restricted | Boolean | No |
is_eater_of_worlds_item | Boolean | No |
is_fractured | Boolean | No |
is_in_game | Boolean | Yes |
is_relic | Boolean | |
is_replica | Boolean | No |
is_searing_exarch_item | Boolean | No |
is_synthesised | Boolean | No |
is_unmodifiable | Boolean | No |
is_veiled | Boolean | No |
metabox_html | Text | <div class="item-box -unique"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-disabled-drop">[[Drop disabled]]</span></span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>14x [[Alchemy Shard]]<br />21x [[Alteration Shard]]</span><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">(355.3-375.5)</em><br>Phys+Chaos: <em class="tc -value ">(355.3-375.5)</em><br>Total: <em class="tc -value ">(355.3-375.5)</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Staff</em></span></span></div> |
metadata_id | String | |
name | String | The Stormwall |
name_list | List of String, delimiter: � | The Stormwall |
quality | Integer | 0 |
rarity | String | Unique |
rarity_id | String | unique |
release_version | String | 3.2.0 |
removal_version | String | 3.19.0 |
required_dexterity | Integer | 0 |
required_dexterity_html | Text | <em class="tc -value ">0</em> |
required_dexterity_range_average | Integer | 0 |
required_dexterity_range_colour | String | value |
required_dexterity_range_maximum | Integer | 0 |
required_dexterity_range_minimum | Integer | 0 |
required_dexterity_range_text | Text | 0 |
required_intelligence | Integer | 51 |
required_intelligence_html | Text | <em class="tc -value ">51</em> |
required_intelligence_range_average | Integer | 51 |
required_intelligence_range_colour | String | value |
required_intelligence_range_maximum | Integer | 51 |
required_intelligence_range_minimum | Integer | 51 |
required_intelligence_range_text | Text | 51 |
required_level | Integer | 60 |
required_level_base | Integer | 28 |
required_level_html | Text | <em class="tc -value ">60</em> |
required_level_range_average | Integer | 60 |
required_level_range_colour | String | value |
required_level_range_maximum | Integer | 60 |
required_level_range_minimum | Integer | 60 |
required_level_range_text | Text | 60 |
required_strength | Integer | 51 |
required_strength_html | Text | <em class="tc -value ">51</em> |
required_strength_range_average | Integer | 51 |
required_strength_range_colour | String | value |
required_strength_range_maximum | Integer | 51 |
required_strength_range_minimum | Integer | 51 |
required_strength_range_text | Text | 51 |
size_x | Integer | 2 |
size_y | Integer | 4 |
stat_text | Text | +18% Chance to [[Block]] [[Attack Damage]] while wielding a [[Staff]]<span class="item-stat-separator -unique"></span>+15% Chance to [[Block]] [[Attack Damage]] while wielding a [[Staff]]<br>Adds (242-260) to (268-285) [[Physical Damage]]<br>(20-35)% increased [[Critical Strike Chance]]<br>50% of [[Physical Damage]] Converted to [[Cold Damage]]<br>50% of [[Physical Damage]] Converted to [[Lightning Damage]]<br>100% chance to Avoid being [[Shock|Shocked]] while Chilled<br>(30-40)% chance to Chill Attackers for 4 seconds on [[Block]]<br>(30-40)% chance to [[Shock]] Attackers for 4 seconds on [[Block]] |
tags | List of String, delimiter: , | staff • two_hand_weapon • twohand • weapon • default |
1 row is stored for this page
Field | Field type | Value |
---|
attack_speed | Float | 1.15 |
attack_speed_html | Text | <em class="tc -value ">1.15</em> |
attack_speed_range_average | Float | 1.15 |
attack_speed_range_colour | String | value |
attack_speed_range_maximum | Float | 1.15 |
attack_speed_range_minimum | Float | 1.15 |
attack_speed_range_text | Text | 1.15 |
chaos_damage_html | Text | |
chaos_damage_max | Integer | 0 |
chaos_damage_max_html | Text | <em class="tc -chaos ">0</em> |
chaos_damage_max_range_average | Integer | 0 |
chaos_damage_max_range_colour | String | chaos |
chaos_damage_max_range_maximum | Integer | 0 |
chaos_damage_max_range_minimum | Integer | 0 |
chaos_damage_max_range_text | Text | 0 |
chaos_damage_min | Integer | 0 |
chaos_damage_min_html | Text | <em class="tc -chaos ">0</em> |
chaos_damage_min_range_average | Integer | 0 |
chaos_damage_min_range_colour | String | chaos |
chaos_damage_min_range_maximum | Integer | 0 |
chaos_damage_min_range_minimum | Integer | 0 |
chaos_damage_min_range_text | Text | 0 |
chaos_dps_html | Text | |
chaos_dps_range_average | Float | 0.0 |
chaos_dps_range_colour | String | |
chaos_dps_range_maximum | Float | 0.0 |
chaos_dps_range_minimum | Float | 0.0 |
chaos_dps_range_text | Text | |
cold_damage_html | Text | |
cold_damage_max | Integer | 0 |
cold_damage_max_html | Text | <em class="tc -cold ">0</em> |
cold_damage_max_range_average | Integer | 0 |
cold_damage_max_range_colour | String | cold |
cold_damage_max_range_maximum | Integer | 0 |
cold_damage_max_range_minimum | Integer | 0 |
cold_damage_max_range_text | Text | 0 |
cold_damage_min | Integer | 0 |
cold_damage_min_html | Text | <em class="tc -cold ">0</em> |
cold_damage_min_range_average | Integer | 0 |
cold_damage_min_range_colour | String | cold |
cold_damage_min_range_maximum | Integer | 0 |
cold_damage_min_range_minimum | Integer | 0 |
cold_damage_min_range_text | Text | 0 |
cold_dps_html | Text | |
cold_dps_range_average | Float | 0.0 |
cold_dps_range_colour | String | |
cold_dps_range_maximum | Float | 0.0 |
cold_dps_range_minimum | Float | 0.0 |
cold_dps_range_text | Text | |
critical_strike_chance | Float | 6.5 |
critical_strike_chance_html | Text | <em class="tc -mod ">(7.80-8.78)%</em> |
critical_strike_chance_range_average | Float | 8.2875 |
critical_strike_chance_range_colour | String | mod |
critical_strike_chance_range_maximum | Float | 8.775 |
critical_strike_chance_range_minimum | Float | 7.8 |
critical_strike_chance_range_text | Text | (7.80-8.78)% |
damage_avg | Text | 317.75 |
damage_html | Text | <em class="tc -mod ">(269-287) to (349-366)</em> |
dps_html | Text | <em class="tc -value ">(355.3-375.5)</em> |
dps_range_average | Float | 365.4125 |
dps_range_colour | String | value |
dps_range_maximum | Float | 375.475 |
dps_range_minimum | Float | 355.35 |
dps_range_text | Text | (355.3-375.5) |
elemental_dps_html | Text | |
elemental_dps_range_average | Float | 0.0 |
elemental_dps_range_colour | String | |
elemental_dps_range_maximum | Float | 0.0 |
elemental_dps_range_minimum | Float | 0.0 |
elemental_dps_range_text | Text | |
fire_damage_html | Text | |
fire_damage_max | Integer | 0 |
fire_damage_max_html | Text | <em class="tc -fire ">0</em> |
fire_damage_max_range_average | Integer | 0 |
fire_damage_max_range_colour | String | fire |
fire_damage_max_range_maximum | Integer | 0 |
fire_damage_max_range_minimum | Integer | 0 |
fire_damage_max_range_text | Text | 0 |
fire_damage_min | Integer | 0 |
fire_damage_min_html | Text | <em class="tc -fire ">0</em> |
fire_damage_min_range_average | Integer | 0 |
fire_damage_min_range_colour | String | fire |
fire_damage_min_range_maximum | Integer | 0 |
fire_damage_min_range_minimum | Integer | 0 |
fire_damage_min_range_text | Text | 0 |
fire_dps_html | Text | |
fire_dps_range_average | Float | 0.0 |
fire_dps_range_colour | String | |
fire_dps_range_maximum | Float | 0.0 |
fire_dps_range_minimum | Float | 0.0 |
fire_dps_range_text | Text | |
lightning_damage_html | Text | |
lightning_damage_max | Integer | 0 |
lightning_damage_max_html | Text | <em class="tc -lightning ">0</em> |
lightning_damage_max_range_average | Integer | 0 |
lightning_damage_max_range_colour | String | lightning |
lightning_damage_max_range_maximum | Integer | 0 |
lightning_damage_max_range_minimum | Integer | 0 |
lightning_damage_max_range_text | Text | 0 |
lightning_damage_min | Integer | 0 |
lightning_damage_min_html | Text | <em class="tc -lightning ">0</em> |
lightning_damage_min_range_average | Integer | 0 |
lightning_damage_min_range_colour | String | lightning |
lightning_damage_min_range_maximum | Integer | 0 |
lightning_damage_min_range_minimum | Integer | 0 |
lightning_damage_min_range_text | Text | 0 |
lightning_dps_html | Text | |
lightning_dps_range_average | Float | 0.0 |
lightning_dps_range_colour | String | |
lightning_dps_range_maximum | Float | 0.0 |
lightning_dps_range_minimum | Float | 0.0 |
lightning_dps_range_text | Text | |
physical_damage_html | Text | <em class="tc -mod ">(269-287) to (349-366)</em> |
physical_damage_max | Integer | 81 |
physical_damage_max_html | Text | <em class="tc -mod ">(349-366)</em> |
physical_damage_max_range_average | Integer | 358 |
physical_damage_max_range_colour | String | mod |
physical_damage_max_range_maximum | Integer | 366 |
physical_damage_max_range_minimum | Integer | 349 |
physical_damage_max_range_text | Text | (349-366) |
physical_damage_min | Integer | 27 |
physical_damage_min_html | Text | <em class="tc -mod ">(269-287)</em> |
physical_damage_min_range_average | Integer | 278 |
physical_damage_min_range_colour | String | mod |
physical_damage_min_range_maximum | Integer | 287 |
physical_damage_min_range_minimum | Integer | 269 |
physical_damage_min_range_text | Text | (269-287) |
physical_dps_html | Text | <em class="tc -value ">(355.3-375.5)</em> |
physical_dps_range_average | Float | 365.4125 |
physical_dps_range_colour | String | value |
physical_dps_range_maximum | Float | 375.475 |
physical_dps_range_minimum | Float | 355.35 |
physical_dps_range_text | Text | (355.3-375.5) |
poison_dps_html | Text | <em class="tc -value ">(355.3-375.5)</em> |
poison_dps_range_average | Float | 365.4125 |
poison_dps_range_colour | String | value |
poison_dps_range_maximum | Float | 375.475 |
poison_dps_range_minimum | Float | 355.35 |
poison_dps_range_text | Text | (355.3-375.5) |
weapon_range | Float | 1.3 |
weapon_range_html | Text | <em class="tc -value ">1.3</em> |
weapon_range_range_average | Float | 1.3 |
weapon_range_range_colour | String | value |
weapon_range_range_maximum | Float | 1.3 |
weapon_range_range_minimum | Float | 1.3 |
weapon_range_range_text | Text | 1.3 |
Field | Field type | Value |
---|
removal_version | String | 2.6.0 |
implicit_stat_text | Text | * <span class="tc -mod">+12% Chance to Block Attack Damage while wielding a Staff</span> |
explicit_stat_text | Text | * +15% Chance to Block Attack Damage while wielding a Staff
* Adds (242-260) to (268-285) Physical Damage
* (20-35)% increased Critical Strike Chance
* 50% of Physical Damage Converted to Cold Damage
* 50% of Physical Damage Converted to Lightning Damage
* <span class="tc -mod">You cannot be Shocked while Frozen</span>
* (30-40)% chance to Chill Attackers for 4 seconds on Block
* (30-40)% chance to Shock Attackers for 4 seconds on Block |
stat_text | Text | * <span class="tc -mod">+12% Chance to Block Attack Damage while wielding a Staff</span> <span class="item-stat-separator -unique"></span>
* +15% Chance to Block Attack Damage while wielding a Staff
* Adds (242-260) to (268-285) Physical Damage
* (20-35)% increased Critical Strike Chance
* 50% of Physical Damage Converted to Cold Damage
* 50% of Physical Damage Converted to Lightning Damage
* <span class="tc -mod">You cannot be Shocked while Frozen</span>
* (30-40)% chance to Chill Attackers for 4 seconds on Block
* (30-40)% chance to Shock Attackers for 4 seconds on Block |
base_item | String | |
required_level | Integer | |