Taunt: Difference between revisions
Jump to navigation
Jump to search
>Beyeswhite |
>KLIKS mNo edit summary |
||
Line 1: | Line 1: | ||
'''Taunts''' are actions aimed to focus enemy aggro - [[spell]]s, [[attack]]s and movement - on the caster (the player or an ally). | |||
Skills that taunt enemies are: | |||
*Strength: {{sl|Abyssal Cry}} {{sl|Enduring Cry}} {{sl|Rallying Cry}} | *Strength: {{sl|Abyssal Cry}} {{sl|Enduring Cry}} {{sl|Rallying Cry}} | ||
A special case are the skills of | A special case are the skills of summoned [[ally|allies]] that provoke opponents to make them focus their actions on themselves, instead of the player. | ||
*Strength: {{sl|Decoy Totem}} | *Strength: {{sl|Decoy Totem}} | ||
*???: {{sl|Summon Stone Golem}} | *???: {{sl|Summon Stone Golem}} |
Revision as of 15:11, 16 February 2016
Taunts are actions aimed to focus enemy aggro - spells, attacks and movement - on the caster (the player or an ally).
Skills that taunt enemies are:
- Strength: Module Error: Too many skills found with q_where = skill.active_skill_name="Abyssal Cry". Please choose only one of the following ids:
EssenceAbyssalCry - (50-100)% increased Taunt Duration, Base duration is 4.00 seconds, (12-28)% reduced Movement Speed, Damage cannot be Reflected, (0.6-0.94)% reduced Movement Speed per Nearby Enemy, Explosion deals Chaos Damage equal to 1% of the Monster's maximum Life (page)
WbAbyssalCry - Base duration is 4.00 seconds, (12-28)% reduced Movement Speed, (0.6-0.94)% reduced Movement Speed per Nearby Enemy, Explosion deals Chaos Damage equal to 1% of the Monster's maximum Life (page) Module Error: Too many skills found with q_where = skill.active_skill_name="Enduring Cry". Please choose only one of the following ids:
MonsterEnduringCry - Base duration is 1.00 seconds, Regenerate 10% of Life per second, Grants 2 additional Endurance Charges (page)
ExileEnduringCry - Base duration is 1.00 seconds, Regenerate 10% of Life per second, Grants 2 additional Endurance Charges (page) Rallying Cry
A special case are the skills of summoned allies that provoke opponents to make them focus their actions on themselves, instead of the player.
- Strength: Decoy Totem
- ???: Summon Stone Golem