Sword Damage and Accuracy: Difference between revisions
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>TheFrz m (simple-passive-bot: updating passive) |
>ThemJohns No edit summary |
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| type = Basic | | type = Basic | ||
| bonuses = | | bonuses = | ||
* 12% increased Physical Damage with Swords | |||
* 8% increased Accuracy Rating with Swords | |||
}}</onlyinclude> | }}</onlyinclude> | ||
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==Version history== | ==Version history== | ||
{{VersionHistoryTable}} | {{VersionHistoryTable}} | ||
{{VersionHistoryRow|2.6.0}} | |||
* Removed the passive skills behind [[Razor's Edge]] and [[Blade Master]]. | |||
{{VersionHistoryRow|1.3.0}} | {{VersionHistoryRow|1.3.0}} | ||
* The Templar, Marauder, and Duelist starting areas have been reworked significantly. | * The Templar, Marauder, and Duelist starting areas have been reworked significantly. |
Revision as of 16:16, 1 March 2017
Sword Damage and Accuracy is a basic passive skill that grants increased physical damage and accuracy rating with swords.
Version history
Version | Changes |
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2.6.0 |
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1.3.0 |
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1.2.0 |
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