Staff and Mace Attack Speed and Armour: Difference between revisions

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>Lord joshi
m (Lord joshi moved page Staff and Mace Attack Speed and Life to Staff and Mace Attack Speed and Armour without leaving a redirect: 'Staff and Mace Attack Speed and Life' doesn't exist anymore in the passive tree)
>Lord joshi
(unknown version change)
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<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}}
<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}}
| name                  = Staff and Mace Attack Speed and Life
| name                  = Staff and Mace Attack Speed and Armour
| type                  = Basic
| type                  = Basic
| bonuses                =  
| bonuses                =  
* 3% increased Attack Speed with Staves
* 3% increased Attack Speed with Staves
* 3% increased Attack Speed with Maces
* 3% increased Attack Speed with Maces
* 2% increased Maximum Life
* 10% increased Armour
}}</onlyinclude>
}}</onlyinclude>


'''Staff and Mace Attack Speed and Life''' is a [[basic passive skill]] that grants increased [[attack speed]] with [[staff|staves]] and [[mace]]s. It also grants increased maximum [[life]].
'''Staff and Mace Attack Speed and Armour''' is a [[basic passive skill]] that grants increased [[attack speed]] with [[staff|staves]] and [[mace]]s. It also grants increased [[armour]].


==Version history==
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryTable}}
{{VersionHistoryRow|?.?.?}}
* '2% increased Maximum Life' was replaced by '10% increased Armour'.
{{VersionHistoryRow|1.2.0}}
{{VersionHistoryRow|1.2.0}}
* Percentage-based life increases have been reduced slightly and redistributed more evenly through the tree.
* Percentage-based life increases have been reduced slightly and redistributed more evenly through the tree.
|}
|}

Revision as of 05:18, 24 March 2016

Template:Passive

Staff and Mace Attack Speed and Armour is a basic passive skill that grants increased attack speed with staves and maces. It also grants increased armour.

Version history

Version Changes
?.?.?
  • '2% increased Maximum Life' was replaced by '10% increased Armour'.
1.2.0
  • Percentage-based life increases have been reduced slightly and redistributed more evenly through the tree.