Staff Critical Strike Chance: Difference between revisions
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>TheFrz mNo edit summary |
>ThemJohns No edit summary |
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| name = Staff Critical Strike Chance | | name = Staff Critical Strike Chance | ||
| type = Basic | | type = Basic | ||
| bonuses = | | bonuses = | ||
* | * 30% increased Global Critical Strike Chance while wielding a Staff | ||
}}</onlyinclude> | }}</onlyinclude> | ||
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==Version history== | ==Version history== | ||
{{VersionHistoryTable}} | {{VersionHistoryTable}} | ||
{{VersionHistoryRow|2.6.0}} | |||
* The staff wheel to the left of Templar has been improved. A [[Counterweight|third notable]] has been added which focuses on improving Critical Strikes. This should be accessible to all Critical Strike-orientated staff builds. | |||
{{VersionHistoryRow|1.2.0}} | {{VersionHistoryRow|1.2.0}} | ||
* Critical Chance with Staff renamed to Staff Critical Strike Chance. | * Critical Chance with Staff renamed to Staff Critical Strike Chance. | ||
|} | |} |
Revision as of 04:16, 2 March 2017
Staff Critical Strike Chance is a basic passive skill that grants increased global critical strike chance with a staff equipped.
Version history
Version | Changes |
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2.6.0 |
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1.2.0 |
|