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  • Brand (category Brand (gem tag)) (section Brand attachment range)
    40% increased brand attachment range would increase your maximum brand attachment range from 30 units to 42 units. Brand attachment range is only affected...
    8 KB (1,018 words) - 23:22, 11 May 2024
  • keyword and refers to the speed of using skills which are spells and is calculated as uses per second. Casting a spell consists of cast time and other time...
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  • skill's cost and no other effects prevent the skill from being used (such as Silence). Casting spells, attacking, using a warcry, placing totems, and throwing...
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  • dealing fire damage in an area. Exerted attacks trigger Combust, which converts 60% of Physical Damage to Fire Damage, and deals 100% Attack Damage in an area...
    79 KB (41,562 words) - 13:22, 27 September 2023
  • the extra damage is 130% - 100% = 30%. The total reduced extra damage is 30%, so multiply the extra damage by 0.7. 30% * 0.7 = 21% extra damage. Therefore...
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  • NPCs sell items and grants various quest rewards after a quest is completed. As more quests are completed they will open up their shop and sell more of their...
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  • Cold Damage over Time, and have Damage Taken increased by Chill Effect. Enemies Chilled by Supported Skills take increased Cold Damage over Time and have...
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  • Spell (redirect from Spell Damage) (category Damage sources) (section Spell Damage also apply to Attacks)
    spell damage is one of four damage sources. Most spells that can deal damage with hits deal spell damage unless stated otherwise. Spell damage can be...
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  • "Physical Damage" redirects here. For the passive skill, see Physical Damage (passive skill). Physical damage is one of the five damage types. It is the...
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  • Lightning damage (category Damage types) (section Damage taken as Lightning Damage)
    "Lightning Damage" redirects here. For the passive skill, see Lightning Damage (passive skill). Lightning damage is one of the five damage types and is one...
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  • Attack Damage while wielding a Staff(140-180)% increased Physical Damage (0-50)% of Physical Damage Converted to Fire Damage (0-50)% of Physical Damage Converted...
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  • two-handed melee weapons that require strength and intelligence and have a x% Chance to Block Attack Damage while wielding a Staff implicit modifier as well...
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  • Elemental Damage refers to fire damage, cold damage, and lightning damage collectively. Passives or items which refer to elemental damage or elemental...
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  • they overlap.(4-172) to (6-258) Base Off Hand Physical Damage (3-5) to (4-7) Added Physical Damage per 15 Armour or Evasion Rating on Shield +(0-0.6) metres...
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  • Attack Physical Damage (30-49)% more Damage with Bleeding Causes Bleeding Additional Effects From 1-20% Quality: +(1-20)% more Damage with BleedingPlace...
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  • Arcanist Brand (category Brand (gem tag)) (section Skill functions and interactions)
    Arcanist Brand do not count as 'Brand Skills', but do count as dealing Brand Damage and Brand Critical Strikes for modifiers like #% increased Brand Damage...
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  • Similar to support gems, skill gems can gain experience and level up increasing both their Attribute(s) and character level requirement as well as the effect...
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  • non-conventional sources of damage, defenses, and overall utility aimed towards spell users, particularly spell casting totems and brands. They can utilize a large...
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  • Cold damage (category Damage types) (section Damage taken as Cold Damage)
    cold damage by a percentage. Unique items that convert damage to cold damage. Unique items that add a portion of other damage types as cold damage. Unique...
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  • Brand Recall (category Brand (gem tag)) (section Skill functions and interactions)
    Metadata/Items/Gems/SkillGemRecallBrands Brand Recall is a spell that recalls all brands to the caster and causes them to activate. Brand Recall can only reach level...
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