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  • High Templar Avarius (category Act 5 unique monsters) (section Version history)
    fights occur in Path of Exile: Unlike most such enemies encountered in Act 1 through Act 4, High Templar Avarius and his subsequent form, Innocence, are capable...
    7 KB (816 words) - 08:40, 15 July 2023
  • Act 8 (category Act 8) (section Version history)
    The map of Act 8 Act Eight is Path of Exile's eighth storyline act, and the third act of Part Two. In this act, the exile returns to the Sarn Encampment...
    3 KB (150 words) - 16:20, 15 August 2023
  • Ruins (Act 2) N/A Sutured Aberration The Chamber of Sins Level 1 (Act 2), The Chamber of Sins Level 1 (Act 7), The Chamber of Sins Level 2 (Act 7), The...
    10 KB (332 words) - 21:07, 3 August 2023
  • zombie at the start of The Twilight Strand (Act 1): "The dead should remember their place." On entering The Coast (Act 1): "I am surrounded by living corpses...
    11 KB (1,459 words) - 23:06, 7 July 2023
  • Malachai, The Nightmare (category Act 4 unique monsters) (section Phase 2)
    the final boss of Act 4, located in the Harvest's Black Core's final area: The Black Heart. Defeating him allows the player access to Act 5. Malachai's boss...
    9 KB (1,287 words) - 16:23, 14 April 2024
  • The Southern Forest (Act 2) (category Act 2 areas) (section Version history)
    Lush and humid, sweating violence. The Southern Forest is the first area in Act 2. This area has a waypoint and is connected to The Forest Encampment and The...
    2 KB (132 words) - 02:37, 7 April 2024
  • The Crossroads (Act 2) (category Act 2 areas) (section Version history)
    area Life struggles where once it bloomed. The Crossroads is an area in Act 2. This area has a waypoint and is connected to The Old Fields, The Chamber...
    2 KB (161 words) - 09:24, 9 July 2023
  • Act 7 (category Act 7) (section Version history)
    The map of Act 7 Act Seven is Path of Exile's seventh storyline act, and the second act of Part Two. In this act, the exile lands at the broken bridge...
    3 KB (182 words) - 18:13, 24 July 2022
  • The Riverways (Act 2) (category Act 2 areas) (section Version history)
    Riverways area Once tamed rivers now running free. The Riverways is an area in Act 2. This area has a waypoint and is connected to The Forest Encampment, The...
    2 KB (150 words) - 15:46, 9 April 2023
  • The Solaris Temple Level 2 (Act 8) (category Act 8 areas) (section Version history)
    Level 2 area Luminary flares extinguished by burning pride. File:The Solaris Temple Level 2 (Act 8) area screenshot.jpg The Solaris Temple Level 2 (Act...
    1,014 bytes (93 words) - 23:27, 25 July 2022
  • The Northern Forest (Act 2) (category Act 2 areas) (section Version history)
    here. File:The Northern Forest (Act 2) area screenshot.jpg Areas contain Ritual Altars The Northern Forest is an area in Act 2. This area has a waypoint and...
    948 bytes (99 words) - 12:46, 31 March 2024
  • The Den (Act 2) (category Act 2 areas) (section Version history)
    the panting of a rabid bear. File:The Den (Act 2) area screenshot.jpg The Den is an optional area in Act 2. This area does not have a waypoint and is connected...
    1,001 bytes (114 words) - 21:54, 25 July 2022
  • Cannibal is a type of creature found in Act 1. They are human monsters with both ranged and melee attacks and fairly fast movement. They replaced Scavengers...
    2 KB (39 words) - 19:55, 4 May 2024
  • The Lunaris Temple Level 2 (Act 8) (category Act 8 areas) (section Version history)
    Level 2 area Gibbous beauty eclipsed by a sisters' feud. File:The Lunaris Temple Level 2 (Act 8) area screenshot.jpg The Lunaris Temple Level 2 (Act 8) is...
    922 bytes (108 words) - 22:47, 25 July 2022
  • The Fellshrine Ruins (Act 2) (category Act 2 areas) (section Version history)
    The rain tastes of blight. The Fellshrine Ruins is an optional area in Act 2. This area does not have a waypoint and is connected to The Crossroads and...
    3 KB (270 words) - 06:02, 18 July 2023
  • Prisoner's Gate (Act 1) and the quest The Way Forward, despite the quest is optional and the pathway from Prisoner's Gate to The Western Forest in Act 6 is opened...
    24 KB (3,444 words) - 07:48, 17 July 2023
  • Jackets/Coats/Raiments/Garbs, Mitts, Boots, and Spiked Shields. * Same for all classes as of 2.1.1d Shadows can specialise into one of these three Ascendancy classes: The...
    15 KB (2,070 words) - 09:52, 16 July 2023
  • The Crypt Level 2 (category Act 2 areas) (section Version history)
    The Crypt Level 2 area Stones worn smooth by centuries of devotion. The Crypt Level 2 is an optional area in Act 2. This area does not have a waypoint...
    2 KB (143 words) - 21:49, 25 July 2022
  • The Dread Thicket (Act 2) (category Act 2 areas) (section Version history)
    ferocity. Areas contain Ritual Altars The Dread Thicket is an optional area in Act 2. This area does not have a waypoint and is connected to The Northern Forest...
    2 KB (239 words) - 12:46, 31 March 2024
  • The Solaris Temple Level 2 (Act 3) (category Act 3 areas) (section Version history)
    The Solaris Temple Level 2 area An empire at its height, reflected in polished gold. The Solaris Temple Level 2 is an area in Act 3. This area has a waypoint...
    1 KB (165 words) - 23:27, 25 July 2022
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