Smashing Strikes: Difference between revisions

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Revision as of 19:09, 9 March 2020

Smashing Strikes
Notable Passive Skill
Staff Attacks deal 30% increased Damage with Hits and Ailments
10% chance to gain an Endurance Charge on Melee Critical Strike
30% increased Critical Strike Chance with Staves [1]

Smashing Strikes is a notable passive skill that grants increased damage, increased critical strike chance and additional melee range with staves. It also grants a chance to gain a endurance charge on melee critical strike.

Version history

Version Changes
2.6.0
  • The staff wheel to the left of Templar has been improved. A third notable has been added which focuses on improving Critical Strikes. This should be accessible to all Critical Strike-orientated staff builds.
1.3.0d
  • Changed Smashing Strikes so endurance charges are only gained from melee critical strikes.
1.3.0
  • Reduced Global Critical Strike Chance from 40% to 30%.
  • Added chance to gain Endurance Charge on Critical Strike.
1.2.0
  • Smashing Strikes also grants global critical strike chance, but no longer grants stun duration.