Sleight of Hand: Difference between revisions
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m (Vinifera7 moved page Repartee to Sleight of Hand: renamed in version 1.2.0) |
>Vinifera7 (Updated for version 1.2.0) |
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<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}} | <onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}} | ||
| name = | | name = Sleight of Hand | ||
| type = Notable | | type = Notable | ||
| bonuses = | | bonuses = | ||
* | * 20% increased Physical Damage with One Handed Melee Weapons | ||
* 8% increased Attack Speed with One Handed Melee Weapons | |||
}}</onlyinclude> | }}</onlyinclude> | ||
''' | '''Sleight of Hand''' is a [[notable passive skill]] that grants increased [[physical damage]] and [[attack speed]] with [[one-handed]] melee [[weapon]]s. | ||
==Version history== | |||
{{VersionHistoryTable}} | |||
{{VersionHistoryRow|1.2.0}} | |||
* The Witch and Shadow passive tree starting area has been redesigned. Many values have been adjusted. | |||
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Revision as of 11:42, 27 August 2014
Sleight of Hand is a notable passive skill that grants increased physical damage and attack speed with one-handed melee weapons.
Version history
Version | Changes |
---|---|
1.2.0 |
|