Shield Defences: Difference between revisions
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{{Version history table row|1.3.0 | {{Version history table row|1.3.0| | ||
* The Templar, Marauder, and Duelist starting areas have been reworked significantly. | * The Templar, Marauder, and Duelist starting areas have been reworked significantly. | ||
* Large elemental, staff, mace, axe, sword, two-handed weapon, weapon and shield, and dual wielding wheels of passive skills have been placed on the exterior of the tree, out from the Templar, Marauder and Duelist. | * Large elemental, staff, mace, axe, sword, two-handed weapon, weapon and shield, and dual wielding wheels of passive skills have been placed on the exterior of the tree, out from the Templar, Marauder and Duelist. | ||
{{Version history table row|1.2.0 | }} | ||
{{Version history table row|1.2.0| | |||
* The area surrounding the Witch, Shadow and Ranger has been redesigned. | * The area surrounding the Witch, Shadow and Ranger has been redesigned. | ||
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Revision as of 18:20, 25 July 2022
Shield Defences is a basic passive skill that grants increased defences (armour, evasion and energy shield) from equipped shields.[1]
Version history
Version | Changes |
---|---|
1.3.0 |
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1.2.0 |
|
References
- ↑ Mark_GGG (March 13, 2013). "Increased Shield Defenses?". Official Path of Exile Forums. Retrieved July 19, 2013.