Shadow Axe: Difference between revisions
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>BotK2 (Switching to base item template) |
>BotK2 (PyPoE/ExporterBot/1.0.0a0: Item exporter) |
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{{Base item | {{Base item | ||
|rarity | |rarity = Normal | ||
|name | |name = Shadow Axe | ||
|class | |class = Two Hand Axes | ||
|size_x | |size_x = 2 | ||
|size_y | |size_y = 4 | ||
|drop_level | |drop_level = 33 | ||
|drop_rarities | |drop_rarities = Normal, Magic, Rare, Unique | ||
|tags | |tags = axe, two_hand_weapon, twohand, weapon, default | ||
|metadata_id | |metadata_id = Metadata/Items/Weapons/TwoHandWeapons/TwoHandAxes/TwoHandAxe7 | ||
|purchase_cost_normal1_name | |purchase_cost_normal1_name = Orb of Transmutation | ||
|purchase_cost_normal1_amount | |purchase_cost_normal1_amount = 1 | ||
|purchase_cost_magic1_name | |purchase_cost_magic1_name = Orb of Alteration | ||
|purchase_cost_magic1_amount | |purchase_cost_magic1_amount = 1 | ||
|purchase_cost_rare1_name | |purchase_cost_rare1_name = Chaos Orb | ||
|purchase_cost_rare1_amount | |purchase_cost_rare1_amount = 1 | ||
|purchase_cost_unique1_name | |purchase_cost_unique1_name = Chaos Orb | ||
|purchase_cost_unique1_amount | |purchase_cost_unique1_amount = 5 | ||
|required_level | |required_level = 33 | ||
|required_strength | |required_strength = 80 | ||
|required_dexterity | |required_dexterity = 37 | ||
|critical_strike_chance | |critical_strike_chance = 5 | ||
|attack_speed | |attack_speed = 1.25 | ||
|physical_damage_min | |physical_damage_min = 42 | ||
|physical_damage_max | |physical_damage_max = 62 | ||
| | |weapon_range = 11 | ||
}} | }} | ||
Revision as of 01:39, 28 September 2018
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
Shadow Axe is a two-handed axe base type.
Unique versions
Item | |
---|---|
Reaper's PursuitReaper's Pursuit Shadow AxeTwo Handed Axe Physical Damage: (98-110.25) to (146-164.25) Critical Strike Chance: 5.00% Attacks per Second: 1.25 Weapon Range: 1.3 metresRequires Level 33, 80 Str, 37 Dex(100-125)% increased Physical Damage (30-40)% increased Rarity of Items found Gain 10 Life per Enemy Killed 15% increased Movement Speed when on Full Life Culling Strike Hits can't be EvadedAccept your fate, or lie, pretend. Death collects you in the end. | 33 |