Serpentine Staff: Difference between revisions

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>BotK2
>BotK2
(PyPoE/ExporterBot/1.0.0a0: Item exporter)
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{{Item
{{Item
|rarity                           = Normal
|rarity                             = Normal
|name                             = Serpentine Staff
|name                               = Serpentine Staff
|class                           = Staves
|class                               = Staves
|size_x                           = 2
|size_x                             = 2
|size_y                           = 4
|size_y                             = 4
|drop_level                       = 49
|drop_level                         = 49
|drop_rarities                   = Normal, Magic, Rare, Unique
|drop_rarities                       = Normal, Magic, Rare, Unique
|tags                             = staff, two_hand_weapon, twohand, weapon, default
|tags                               = staff, two_hand_weapon, twohand, weapon, default
|metadata_id                     = Metadata/Items/Weapons/TwoHandWeapons/Staves/Staff11
|metadata_id                         = Metadata/Items/Weapons/TwoHandWeapons/Staves/Staff11
|implicit1                       = StaffBlockPercentImplicitStaff2
|implicit1                           = StaffBlockPercentImplicitStaff2
|purchase_cost_normal1_name       = Orb of Transmutation
|purchase_cost_normal1_name         = Orb of Transmutation
|purchase_cost_normal1_amount     = 1
|purchase_cost_normal1_amount       = 1
|purchase_cost_magic1_name       = Orb of Alteration
|purchase_cost_magic1_name           = Orb of Alteration
|purchase_cost_magic1_amount     = 2
|purchase_cost_magic1_amount         = 2
|purchase_cost_rare1_name         = Chaos Orb
|purchase_cost_rare1_name           = Chaos Orb
|purchase_cost_rare1_amount       = 1
|purchase_cost_rare1_amount         = 1
|purchase_cost_unique1_name       = Chaos Orb
|purchase_cost_unique1_name         = Chaos Orb
|purchase_cost_unique1_amount     = 5
|purchase_cost_unique1_amount       = 5
|required_level                   = 49
|required_level                     = 49
|required_strength               = 85
|required_strength                   = 85
|required_intelligence           = 85
|required_intelligence               = 85
|critical_strike_chance           = 6
|critical_strike_chance             = 6
|attack_speed                     = 1.2
|attack_speed                       = 1.2
|physical_damage_min             = 46
|physical_damage_min                 = 46
|physical_damage_max             = 95
|physical_damage_max                 = 95
|range                           = 11
|range                               = 11
}}
}}



Revision as of 01:20, 11 March 2018

Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..

Serpentine Staff is a staff base type.

Unique versions

ItemRequired level
Cane of KulemakCane of Kulemak
Serpentine Staff
Warstaff
Physical Damage: 56-117
Critical Strike Chance: 6.30%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 68, 85 Str, 85 Int+20% Chance to Block Attack Damage while wielding a Staff(60-90)% increased Unveiled Modifier magnitudes
Veiled Prefix
Veiled Suffix
<Veiled Prefix or Veiled Suffix>
<veiled mod pool>
Stolen power is still power.Take this item to Jun Ortoi to have her Unveil it.
68
Sire of ShardsSire of Shards
Serpentine Staff
Warstaff
Physical Damage: 56-117
Critical Strike Chance: 6.30%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 49, 85 Str, 85 Int+20% Chance to Block Attack Damage while wielding a StaffSocketed Gems fire 4 additional Projectiles
Socketed Gems fire Projectiles in a circle
+(15-20) to all Attributes
+(5-7)% to all Elemental Resistances
(60-100)% increased Projectile Damage
20% increased Light Radius
That which was broken may yet break.
49

Legacy variants

Serpentine Staff has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

2.6.0

18% Chance to Block

Version history

Version Changes
2.6.0
  • Implicit mod increased to 20% Chance to Block (up from 18%).
  • Critical strike chance decreased to 6% (down from 6.4%).
2.0.0
  • Damage, critical strike chance and attack speed adjusted.