Sanctuary: Difference between revisions

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| ascendancyclass        = Inquisitor
| ascendancyclass        = Inquisitor
| bonuses                =
| bonuses                =
* 30% chance to create Consecrated Ground on Kill, lasting 8 seconds
* 30% chance to create Consecrated Ground when Hit, lasting 8 seconds
* 30% chance to create Consecrated Ground when Hit, lasting 8 seconds
* Consecrated Ground you create grants 40% increased Damage to you and Allies
* Consecrated Ground you create grants 40% increased Damage to you and Allies
* 30% chance to create Consecrated Ground on Kill, lasting 8 seconds
* 10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds
}}</onlyinclude>
}}</onlyinclude>


'''Sanctify''' is a notable [[Ascendancy passive skill]] for the [[Inquisitor]] that grants a chance to create [[consecrated ground]] on kill or when hit. It also causes consecrated ground created by you to grant increased damage to you and allies affected by it.
'''Sanctify''' is a notable [[Ascendancy passive skill]] for the [[Inquisitor]] that grants a chance to create [[consecrated ground]] on kill, on hitting a rare or unique enemy, and when hit. It also causes consecrated ground created by you to grant increased damage to you and allies affected by it.


==Version history==
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryTable}}
{{VersionHistoryRow|3.2.0}}
* Added {{c|mod|10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds}}.
{{VersionHistoryRow|3.0.0}}
{{VersionHistoryRow|3.0.0}}
* Now grants a 30% chance to create Consecrated Ground when hit, as well as a 30% chance to create Consecrated Ground on kill (both up from 25%).
* Now grants a 30% chance to create Consecrated Ground when hit, as well as a 30% chance to create Consecrated Ground on kill (both up from 25%).

Revision as of 03:37, 27 February 2018

Template:Passive

Sanctify is a notable Ascendancy passive skill for the Inquisitor that grants a chance to create consecrated ground on kill, on hitting a rare or unique enemy, and when hit. It also causes consecrated ground created by you to grant increased damage to you and allies affected by it.

Version history

Version Changes
3.2.0
  • Added 10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds.
3.0.0
  • Now grants a 30% chance to create Consecrated Ground when hit, as well as a 30% chance to create Consecrated Ground on kill (both up from 25%).
2.3.0
  • Consecrated Ground duration increased from 3 seconds to 8 seconds.
  • Added Consecrated Ground you create grants 40% increased Damage to you and Allies.
2.2.0
  • Added to the game.