Projectile: Difference between revisions

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Projectiles are launched from [[Bows]], [[Wands]] and certain [[Spells]]. They must be manually dodged, unless you take the [[Arrow Dodging]] Keystone.
Projectile passives increase all damage dealt with a bow or a wand, including elemental damage. They also boost damage done with projectile spells, like [[Fireball]] or [[Spark]].


==Projectile [[Passives]]==
==Projectile [[Passives]]==

Revision as of 05:54, 1 January 2013

Projectile passives increase all damage dealt with a bow or a wand, including elemental damage. They also boost damage done with projectile spells, like Fireball or Spark.

Projectile Passives

Basic Projectiles Passives include:

  • 3 x Projectile damage (5%)
  • 5 x Projectile damage (6%)
  • 4 x Projectile damage (8%)

Notable Projectiles Passives include:

  • 1 x Fury Bolt (12% Increased Projectile Damage, 20 Strenght)
  • 1 x Perfect Aim (15% Increased Projectile Damage, 20 Dexterity)

For a total of 14 Projectiles Passives granting 106% Increased Projectile Damage, 20 Strenght and 20 Dexterity.