Primal Blisterlord Bulb

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Revision as of 02:39, 14 April 2021 by >Neokowloon (→‎Recipes)
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This article describes historical game content.

Itemized seed no longer exist in Path of Exile. This article describes Harvest content as it was during Harvest league. Version 3.13.0 added Harvest to the core game in a greatly simplified form that does not include any of the garden building mechanics.

Primal Blisterlord BulbStack Size: 100
Seed Tier: 3
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Primal Lifeforce when Harvested
Can be Harvested after 10 Growth Cycles
Consumes (50%) Wild Units of Condensed Lifeforce per Growth Cycle
Consumes (50%) Vivid Units of Condensed Lifeforce per Growth Cycle
Requires 4 Adjacent Primal Seeds of at least Tier 2 to Grow
Allows you to add a random Atlas Influence to a certain type of non-Influenced item when HarvestedShift click to unstack.
Acquisition
Not in game
Drop level: 70
Metadata
Item class: Harvest Seed
Metadata ID: Metadata/Items/Harvest/HarvestSeedKitavaDemonT3Blue

Primal Blisterlord Bulb is a T3 Harvest Seed. Since version 3.13.0, the itemized seed no longer drop. It is pre-planted in The Sacred Grove by random.

Recipes

When harvesting the seed, the game would choose 1 of the following crafting options:[1]

Note that this is only valid during Harvest league and version 3.13. Since version 3.14.0, the seed grants other recipes.

  • Add a random Influence to a Normal, Magic or Rare Weapon that isn't influenced
  • Add a random Influence to Normal, Magic or Rare Armour that isn't influenced
  • Add a random Influence to Normal, Magic or Rare Jewellery that isn't influenced

Item acquisition

Primal Blisterlord Bulb is drop disabled.

The itemized seed no longer drops, but pre-planted in The Sacred Grove by a random chance.

Version history

Version Changes
3.14.0
  • Crafts that added random Atlas Influences to certain types of non-Influenced items have been removed. In their place, crafts that randomise the existing Influence on an item while also reforging it with new modifiers have been added.
3.13.0
  • Harvest has been added to the core game and has been vastly reworked. It no longer contains a garden-building component, nor a permanent garden of your own. Instead, you now have a chance to discover a portal to an established Sacred Grove in maps, which contains several different harvestable plots.
3.11.2b
  • Harvest characters will soon be migrated to their respective parent leagues. The Sacred Grove and its contents have been removed. Harvest Infrastructure and Seeds outside of The Sacred Grove will be removed at a later date.
3.11.0
  • Introduced to the game.

References

  1. Bex_GGG (June 19, 2020). "Path of Exile: Harvest - Cultivating Your Garden & Crafting Outcomes". Official Path of Exile forums. Retrieved July 21, 2020.