Passive Skill:Physical~damage~generic~notable2825~: Difference between revisions
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OneRobotBot (talk | contribs) (PyPoE/ExporterBot/1.0.0a0: Passive skill updater) |
(PyPoE/ExporterBot/1.0.0a0: Passive skill updater) |
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|stat2_id = crush_on_hit_ms_vs_full_life_enemies | |stat2_id = crush_on_hit_ms_vs_full_life_enemies | ||
|stat2_value = 4000 | |stat2_value = 4000 | ||
|stat_text = 40% increased [[Physical Damage]]<br>Crush Enemies for 4 seconds when you [[Hit]] them while they are on [[Full Life]] | |stat_text = 40% increased [[Physical Damage]]<br>[[Crushed|Crush]] Enemies for 4 seconds when you [[Hit]] them while they are on [[Full Life]] | ||
|connections = mastery_physical194,physical_damage2822,physical_damage2824 | |connections = mastery_physical194,physical_damage2822,physical_damage2824 | ||
}} | }} |
Latest revision as of 00:59, 1 April 2024
Vanquisher
Notable Passive Skill
Id | physical_damage_generic_notable2825_ |
---|---|
Integer Id | 26564 |
Connections |
40% increased Physical Damage
Crush Enemies for 4 seconds when you Hit them while they are on Full Life
Crush Enemies for 4 seconds when you Hit them while they are on Full Life
The correct title of this page is physical_damage_generic_notable2825_. It appears incorrectly here due to technical restrictions.
physical_damage_generic_notable2825_ is the internal id for the Vanquisher passive skill.
Stats | ||
---|---|---|
# | Stat Id | Value |
1 | physical_damage_+% | 40 |
2 | crush_on_hit_ms_vs_full_life_enemies | 4000 |