Passive Skill:Physical~damage~generic~notable2825~: Difference between revisions

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(PyPoE/ExporterBot/1.0.0a0: Passive skill updater)
 
(PyPoE/ExporterBot/1.0.0a0: Passive skill updater)
 
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|stat2_id                            = crush_on_hit_ms_vs_full_life_enemies
|stat2_id                            = crush_on_hit_ms_vs_full_life_enemies
|stat2_value                        = 4000
|stat2_value                        = 4000
|stat_text                          = 40% increased [[Physical Damage]]<br>Crush Enemies for 4 seconds when you [[Hit]] them while they are on [[Full Life]]
|stat_text                          = 40% increased [[Physical Damage]]<br>[[Crushed|Crush]] Enemies for 4 seconds when you [[Hit]] them while they are on [[Full Life]]
|connections                        = mastery_physical194,physical_damage2822,physical_damage2824
|connections                        = mastery_physical194,physical_damage2822,physical_damage2824
}}
}}

Latest revision as of 00:59, 1 April 2024

Vanquisher
Notable Passive Skill
Idphysical_damage_generic_notable2825_
Integer Id26564
Connections
40% increased Physical Damage
Crush Enemies for 4 seconds when you Hit them while they are on Full Life
The correct title of this page is physical_damage_generic_notable2825_. It appears incorrectly here due to technical restrictions.

physical_damage_generic_notable2825_ is the internal id for the Vanquisher passive skill.

Stats
#Stat IdValue
1physical_damage_+%40
2crush_on_hit_ms_vs_full_life_enemies4000