Passive Skill:Mace~damage78: Difference between revisions

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>BotK2
(PyPoE/ExporterBot/1.0.0a0: Passive skill updater)
>BotK2
(PyPoE/ExporterBot/1.0.0a0: Passive skill updater)
Line 3: Line 3:
|int_id                              = 6633
|int_id                              = 6633
|name                                = Mace Damage and Area of Effect
|name                                = Mace Damage and Area of Effect
|reminder_text                      = (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
|icon                                = macedmg
|icon                                = macedmg
|stat1_id                            = mace_damage_+%
|stat1_id                            = mace_damage_+%
Line 11: Line 10:
|stat3_id                            = base_skill_area_of_effect_+%
|stat3_id                            = base_skill_area_of_effect_+%
|stat3_value                        = 5
|stat3_value                        = 5
|stat_text                          = 10% increased Damage with [[Mace|Maces]]<br>10% increased Damage with Ailments from [[Attack]] [[Skill|Skills]] while wielding a [[Mace]]<br>5% increased Area of Effect
|stat_text                          = 10% increased Damage with [[Mace|Maces]] and Sceptres<br>10% increased Damage with Ailments from [[Attack]] [[Skill|Skills]] while wielding a [[Mace]] or Sceptre<br>5% increased Area of Effect
|connections                        = mace_damage79,mace_notable1794,mace_damage79,mace_notable1794
|connections                        = mace_damage79,mace_notable1794,mace_damage79,mace_notable1794
}}
}}

Revision as of 19:06, 6 September 2019

Mace Damage and Area of Effect
Passive Skill
10% increased Damage with Maces and Sceptres
10% increased Damage with Ailments from Attack Skills while wielding a Mace or Sceptre
5% increased Area of Effect
The correct title of this page is mace_damage78. It appears incorrectly here due to technical restrictions.

mace_damage78 is the internal id for the Mace Damage and Area of Effect passive skill.

Stats
#Stat IdValue
1mace_damage_+%10
2attack_ailment_damage_+%_while_wielding_mace10
3base_skill_area_of_effect_+%5