Passive Skill:Ignite~chance1651: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>BotK2
(PyPoE/ExporterBot/1.0.0a0: Passive skill updater)
 
>BotK2
(PyPoE/ExporterBot/1.0.0a0: Passive skill updater)
Line 2: Line 2:
|id                                  = ignite_chance1651
|id                                  = ignite_chance1651
|int_id                              = 13559
|int_id                              = 13559
|name                                = Ignite Chance
|name                                = Fire Damage and Ignite Chance
|reminder_text                      = (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
|reminder_text                      = (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
|icon                                = firedamagestr
|icon                                = firedamagestr
|stat1_id                            = base_chance_to_ignite_%
|stat1_id                            = base_chance_to_ignite_%
|stat1_value                        = 5
|stat1_value                        = 5
|stat_text                          = 5% chance to [[Ignite]]
|stat2_id                            = fire_damage_+%
|stat2_value                        = 10
|stat_text                          = 5% chance to [[Ignite]]<br>10% increased [[Fire Damage]]
|connections                        = ignite_duration1796,fire_damage1102
|connections                        = ignite_duration1796,fire_damage1102
}}
}}

Revision as of 06:44, 1 July 2018

Fire Damage and Ignite Chance
Passive Skill
Idignite_chance1651
Integer Id13559
Reminder Text(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
Connections
5% chance to Ignite
10% increased Fire Damage
The correct title of this page is ignite_chance1651. It appears incorrectly here due to technical restrictions.

ignite_chance1651 is the internal id for the Fire Damage and Ignite Chance passive skill.

Stats
#Stat IdValue
1base_chance_to_ignite_%5
2fire_damage_+%10