Passive Skill:AscendancyAscendant48: Difference between revisions

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>BotK2
(PyPoE/ExporterBot/1.0.0a0: Passive skill updater)
(PyPoE/ExporterBot/1.0.0a0: Passive skill updater)
 
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|int_id                              = 58827
|int_id                              = 58827
|name                                = Saboteur
|name                                = Saboteur
|reminder_text                      = (You can only take one of the three Shadow Ascendancy passives)<br>(Recently refers to the past 4 seconds)<br>(Blinded enemies have their Chance to Hit halved)
|reminder_text                      = (You can only take one of the three Shadow Ascendancy passives)<br>(Recently refers to the past 4 seconds)<br>(Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds)
|icon                                = Saboteur
|ascendancy_class                    = Ascendant
|ascendancy_class                    = Ascendant
|is_multiple_choice_option          = True
|is_multiple_choice_option          = True
|icon                                = Saboteur (Ascendants)
|stat1_id                            = global_chance_to_blind_on_hit_%
|stat1_id                            = global_chance_to_blind_on_hit_%
|stat1_value                        = 25
|stat1_value                        = 25
|stat2_id                            = base_penetrate_elemental_resistances_%
|stat2_id                            = base_cooldown_speed_+%
|stat2_value                        = 6
|stat2_value                        = 15
|stat3_id                            = base_skill_area_of_effect_+%
|stat3_id                            = base_skill_area_of_effect_+%
|stat3_value                        = 30
|stat3_value                        = 30
|stat4_id                            = life_regeneration_rate_per_minute_%_per_mine_detonated_recently_up_to_20%
|stat4_id                            = %_chance_to_deal_150%_area_damage_+%_final
|stat4_value                        = 60
|stat4_value                        = 15
|stat5_id                            = life_regeneration_rate_per_minute_%_per_trap_triggered_recently_up_to_20%
|stat_text                          = 25% chance to Blind Enemies on [[Hit]]<br>15% increased Cooldown Recovery Rate<br>30% increased Area of Effect<br>[[Hit|Hits]] have 15% chance to deal 50% more Area Damage
|stat5_value                        = 60
|stat_text                          = 25% chance to Blind Enemies on [[Hit]]<br>Damage Penetrates 6% of Enemy [[Elemental Resistance|Elemental Resistances]]<br>30% increased Area of Effect<br>1% [[Life]] Regenerated per Second for each of your [[Mine|Mines]] Detonated Recently, up to 20%<br>1% [[Life]] Regenerated per Second for each of your [[Trap|Traps]] Triggered Recently, up to 20%
|connections                        = AscendancyAscendant30
|connections                        = AscendancyAscendant30
}}
}}

Latest revision as of 07:56, 24 May 2023

Saboteur
Ascendancy Passive Skill
IdAscendancyAscendant48
Integer Id58827
Reminder Text(You can only take one of the three Shadow Ascendancy passives)
(Recently refers to the past 4 seconds)
(Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds)
Ascendancy ClassAscendant
Connections
25% chance to Blind Enemies on Hit
15% increased Cooldown Recovery Rate
30% increased Area of Effect
Hits have 15% chance to deal 50% more Area Damage

AscendancyAscendant48 is the internal id for the Saboteur passive skill.

Stats
#Stat IdValue
1global_chance_to_blind_on_hit_%25
2base_cooldown_speed_+%15
3base_skill_area_of_effect_+%30
4%_chance_to_deal_150%_area_damage_+%_final15