Noxious Strike

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Revision as of 21:20, 3 August 2018 by >BotK2 (Removing onlyinclude)
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Noxious Strike
Ascendancy Notable Passive Skill
5% increased Poison Duration for each Poison you have inflicted Recently, up to a maximum of 100%
Recover 0.5% of Life per Poison affecting Enemies you Kill
40% chance to Poison on Hit [1]

Noxious Strike is a notable Ascendancy passive skill for the Assassin. It grants a chance to poison, a chance to maim poisoned enemies, increased base critical strike chance per poison on enemy, and increase poison duration for each stack of poison applied recently.

Version history

Version Changes
3.2.0
  • No longer applies Bleeding.
  • Chance to poison on hit no longer requires the enemy to be bleeding.
  • Removed 30% increased Skill Effect Duration if you've Killed a Maimed Enemy Recently.
  • Added +0.1% to Critical Strike Chance per Poison affecting Enemy, up to +2.0% and 5% increased Poison Duration per Poison applied Recently.
2.4.0c
  • Fixed a bug where the Noxious Strike Ascendancy Skill worked with spells also.
2.3.0
  • Unlisted change: Noxious Strike now grants 30% increased Skill Effect Duration if you've Killed a Maimed Enemy Recently
2.2.0
  • Introduced to the game.