Noxious Strike: Difference between revisions

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<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}}
{{Passive skill box|Noxious Strike}}
| name                  = Noxious Strike
| type                  = Ascendancy Notable
| ascendancyclass        = Assassin
| bonuses                =
* 40% chance to Poison on Hit
* 50% chance for Attacks to Maim on Hit against Poisoned Enemies
* +0.1% to Critical Strike Chance per Poison affecting Enemy, up to +2.0%
* 5% increased Poison Duration per Poison applied Recently
}}</onlyinclude>


'''Noxious Strike''' is a notable [[Ascendancy passive skill]] for the [[Assassin]]. It grants a chance to [[poison]], a chance to [[maim]] poisoned enemies, increased base [[critical strike]] chance per poison on enemy, and increase poison duration for each stack of poison applied [[recently]].
'''Noxious Strike''' is a notable [[Ascendancy passive skill]] for the [[Assassin]]. It grants added chance to [[poison]]. It also grants increased poison duration for each stack of poison applied [[recently]] up to a maximum of 100% and grants life [[recovery]] whenever a poisoned enemy dies, based on the number of poison stacks it had.
 
==Ruthless mode==
{{infocard
|header    = Noxious Strike (Ruthless)
|subheader = Ascendancy Notable Passive Skill
|1        = <div class="passive-icon-container passive-icon-type__ascendancy_notable"><div class="passive-icon-frame"></div>[[File:NoxiousStrike (Assassin) passive skill icon.png]]</div>
|2        = 10% increased Poison Duration for each Poison you have inflicted Recently, up to a maximum of 100%
}}
 
Noxious Strike in [[Ruthless mode]] does not grant chance to poison or life recovery on killing poisoned enemies. It grants a higher amount of poison duration for each poison inflicted recently.


==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|3.2.0}}
{{Version history table row|3.23.0|
* {{Ruthless}} The Assassin's Noxious Strikes Ascendancy Passive Skill now grants 10% increased Poison Duration for each Poison you have inflicted Recently, up to a maximum of 100% (previously 5%).
}}
{{Version history table row|3.22.0|
* {{Ruthless}} Noxious Strike: No longer provides "Recover 0.5% of Life per Poison affecting Enemies you Kill" or "40% chance to Poison on Hit" in Ruthless.
}}
{{Version history table row|3.15.0|
* No longer grants 30% to damage over time multiplier for poison.
* Now grants 5% increased Poison Duration for each Poison you have inflicted Recently, Up to a maximum of 100%. (previously unlimited)
}}
{{Version history table row|3.13.0|
* Now grants 30% to damage over time multiplier for poison (from 25%)
* Removed {{c|mod|50% increased Damage with Poison}}
}}
{{Version history table row|3.8.0|
* No longer grants +0.1% to critical strike chance per poison affecting the enemy. Now causes you to recover 0.5% of your maximum Life per poison affecting enemies you kill. Also grants +25% to Damage over Time Multiplier for poison and 50% increased Damage with poison.
* No longer grants a chance to maim against poisoned enemies. {{Undocumented}}
}}
{{Version history table row|3.2.0|
* No longer applies [[Bleeding]].
* No longer applies [[Bleeding]].
* Chance to poison on hit no longer requires the enemy to be bleeding.
* Chance to poison on hit no longer requires the enemy to be bleeding.
* Removed {{c|mod|30% increased Skill Effect Duration if you've Killed a Maimed Enemy Recently}}.
* Removed {{c|mod|30% increased Skill Effect Duration if you've Killed a Maimed Enemy Recently}}.
* Added {{c|mod|+0.1% to Critical Strike Chance per Poison affecting Enemy, up to +2.0%}} and {{c|mod|5% increased Poison Duration per Poison applied Recently}}.
* Added {{c|mod|+0.1% to Critical Strike Chance per Poison affecting Enemy, up to +2.0%}} and {{c|mod|5% increased Poison Duration per Poison applied Recently}}.
{{VersionHistoryRow|2.4.0c}}
}}
{{Version history table row|2.4.0c|
* Fixed a bug where the Noxious Strike Ascendancy Skill worked with spells also.
* Fixed a bug where the Noxious Strike Ascendancy Skill worked with spells also.
{{VersionHistoryRow|2.3.0}}
}}
{{Version history table row|2.3.0|
* Unlisted change: Noxious Strike now grants 30% increased Skill Effect Duration if you've Killed a Maimed Enemy Recently
* Unlisted change: Noxious Strike now grants 30% increased Skill Effect Duration if you've Killed a Maimed Enemy Recently
{{VersionHistoryRow|2.2.0}}
}}
{{Version history table row|2.2.0|
* Introduced to the game.
* Introduced to the game.
|}
}}
{{Version history table end}}

Latest revision as of 07:50, 2 February 2024

Noxious Strike
Ascendancy Notable Passive Skill
5% increased Poison Duration for each Poison you have inflicted Recently, up to a maximum of 100%
Recover 0.5% of Life per Poison affecting Enemies you Kill
40% chance to Poison on Hit [1]

Noxious Strike is a notable Ascendancy passive skill for the Assassin. It grants added chance to poison. It also grants increased poison duration for each stack of poison applied recently up to a maximum of 100% and grants life recovery whenever a poisoned enemy dies, based on the number of poison stacks it had.

Ruthless mode

Noxious Strike (Ruthless)
Ascendancy Notable Passive Skill
10% increased Poison Duration for each Poison you have inflicted Recently, up to a maximum of 100%

Noxious Strike in Ruthless mode does not grant chance to poison or life recovery on killing poisoned enemies. It grants a higher amount of poison duration for each poison inflicted recently.

Version history

Version Changes
3.23.0
  • [Ruthless-specific This patch note only applies to Ruthless mode and does not affect the main game mode.] The Assassin's Noxious Strikes Ascendancy Passive Skill now grants 10% increased Poison Duration for each Poison you have inflicted Recently, up to a maximum of 100% (previously 5%).
3.22.0
  • [Ruthless-specific This patch note only applies to Ruthless mode and does not affect the main game mode.] Noxious Strike: No longer provides "Recover 0.5% of Life per Poison affecting Enemies you Kill" or "40% chance to Poison on Hit" in Ruthless.
3.15.0
  • No longer grants 30% to damage over time multiplier for poison.
  • Now grants 5% increased Poison Duration for each Poison you have inflicted Recently, Up to a maximum of 100%. (previously unlimited)
3.13.0
  • Now grants 30% to damage over time multiplier for poison (from 25%)
  • Removed 50% increased Damage with Poison
3.8.0
  • No longer grants +0.1% to critical strike chance per poison affecting the enemy. Now causes you to recover 0.5% of your maximum Life per poison affecting enemies you kill. Also grants +25% to Damage over Time Multiplier for poison and 50% increased Damage with poison.
  • No longer grants a chance to maim against poisoned enemies. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
3.2.0
  • No longer applies Bleeding.
  • Chance to poison on hit no longer requires the enemy to be bleeding.
  • Removed 30% increased Skill Effect Duration if you've Killed a Maimed Enemy Recently.
  • Added +0.1% to Critical Strike Chance per Poison affecting Enemy, up to +2.0% and 5% increased Poison Duration per Poison applied Recently.
2.4.0c
  • Fixed a bug where the Noxious Strike Ascendancy Skill worked with spells also.
2.3.0
  • Unlisted change: Noxious Strike now grants 30% increased Skill Effect Duration if you've Killed a Maimed Enemy Recently
2.2.0
  • Introduced to the game.