Nebuloch: Difference between revisions

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Nebuloch
{{Item
|rarity                          = Unique
|name                            = Nebuloch
|class                            = One Hand Maces
|base_item                        = Nightmare Mace
|explicit1                        = LocalAddedPhysicalDamageUnique__30_
|explicit2                        = AttackPhysicalDamageAddedAsFireUnique__2
|explicit3                        = ChaosResistancePerEnduranceChargeUnique__1_
|explicit4                        = ReducedElementalDamageTakenHitsPerEnduranceChargeUnique__1
|explicit5                        = AddedPhysicalDamagePerEnduranceChargeUnique__1
|explicit6                        = ArmourPerEnduranceChargeUnique__1
|explicit7                        = DamageTakenPerEnduranceChargeWhenHitUnique__1_
|flavour_text                    = They hoped that, trapped in its prison, <br> the creature would age and perish. <br> But time would not touch the fiend.
|release_version                  = 3.1.0
}}
 
'''Nebuloch''' is a [[unique]] {{il|Nightmare Mace}}.
 
==Modifiers==
The added physical damage per endurance charge is a global modifier, and stacks with a second nebuloch, although it won't scale with the weapon's quality since that is local to the weapon's physical damage.<ref name="NebulochAddedPhysicalDamagePerEnduranceCharge"/>
 
The weapon has a hidden modifier that causes endurance charges to look like fireflies.
 
==Drop restrictions==
Nebuloch can only drop from [[the Elder]] in Tier 6 maps or higher. It cannot be {{il|Orb of Chance|chanced}}. It will always drop as an [[Elder item]].
 
==Legacy variants==
'''{{PAGENAME}}''' has a [[legacy variant]].
 
{{legacy variant table header}}
{{legacy variant table row|3.4.0|Adds (45-60) to (100-120) Physical Damage <br> Gain (30-40)% of Physical Attack Damage as Extra Fire Damage <br> +4% to Chaos Resistance per Endurance Charge <br> 1% reduced Elemental Damage taken when Hit per Endurance Charge <br> Adds 5 to 8 Physical Damage per Endurance Charge <br> +500 to Armour per Endurance Charge <br> {{c|mod|400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently}}}}
|}
 
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryRow|3.4.0}}
* Nebuloch now deals 200 Fire damage per second per Endurance charge (down from 400). Using a Divine Orb on an existing copy of this item will update that item to these new values
{{VersionHistoryRow|3.1.0}}
* Introduced to the game.
|}
 
==References==
{{reflist|refs=
<ref name="NebulochAddedPhysicalDamagePerEnduranceCharge">{{cite web|author=Mark_GGG|date=December 15, 2017|title=How in Wraeclast does this make any sense?|url=https://www.reddit.com/r/pathofexile/comments/7jskkg/how_in_wraeclast_does_this_make_any_sense/dr9ia5t/|publisher=Reddit|accessdate=December 15, 2017}}</ref>
}}
 
{{Navbox Unique Items}}
[[ru:Туманность]]

Revision as of 03:13, 28 September 2018

Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..

Nebuloch is a unique Nightmare MaceNightmare MaceOne Handed Mace
Physical Damage: 38-80
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 1.1 metres
Requires Level 68, 212 Str10% reduced Enemy Stun Threshold
.

Modifiers

The added physical damage per endurance charge is a global modifier, and stacks with a second nebuloch, although it won't scale with the weapon's quality since that is local to the weapon's physical damage.[1]

The weapon has a hidden modifier that causes endurance charges to look like fireflies.

Drop restrictions

Nebuloch can only drop from the Elder in Tier 6 maps or higher. It cannot be chancedOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it.. It will always drop as an Elder item.

Legacy variants

Nebuloch has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

3.4.0

Adds (45-60) to (100-120) Physical Damage
Gain (30-40)% of Physical Attack Damage as Extra Fire Damage
+4% to Chaos Resistance per Endurance Charge
1% reduced Elemental Damage taken when Hit per Endurance Charge
Adds 5 to 8 Physical Damage per Endurance Charge
+500 to Armour per Endurance Charge
400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently

Version history

Version Changes
3.4.0
  • Nebuloch now deals 200 Fire damage per second per Endurance charge (down from 400). Using a Divine Orb on an existing copy of this item will update that item to these new values
3.1.0
  • Introduced to the game.

References

  1. Mark_GGG (December 15, 2017). "How in Wraeclast does this make any sense?". Reddit. Retrieved December 15, 2017.

ru:Туманность