Nature's Reprisal: Difference between revisions
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{{Passive skill box|Nature's Reprisal}} | {{Passive skill box|Nature's Reprisal}} | ||
'''Nature's Reprisal''' is a notable [[Ascendancy passive skill]] for the [[Pathfinder]] that | '''Nature's Reprisal''' is a notable [[Ascendancy passive skill]] for the [[Pathfinder]] that part of the [[physical]] damage to [[chaos]] damage, grants more chaos damage with [[attack skill]]s, and increased [[area of effect]] to Chaos skills. | ||
== Mechanics == | == Mechanics == | ||
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==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.13.0}} | |||
* No longer grants 30% increased Chaos Damage and no longer causes nearby Enemies to become Poisoned when you kill a Poisoned Enemy during any Flask Effect. | |||
* Now grants 15% more Chaos Damage with Attack Skills, converts 40% of Physical Damage to Chaos Damage and grants Chaos Skills 30% increased Area of Effect (from 50%). | |||
{{Version history table row|3.4.0}} | {{Version history table row|3.4.0}} | ||
* Added to the game. | * Added to the game. | ||
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Revision as of 22:39, 5 April 2021
Nature's Reprisal
Ascendancy Notable Passive Skill
50% increased Effect of Withered
25% chance to inflict Withered for 2 seconds on Hit [1]
25% chance to inflict Withered for 2 seconds on Hit [1]
Nature's Reprisal is a notable Ascendancy passive skill for the Pathfinder that part of the physical damage to chaos damage, grants more chaos damage with attack skills, and increased area of effect to Chaos skills.
Mechanics
The poison proliferation granted by Nature's Reprisal is not a real proliferation, and is thus not scaled by generic increases or reductions to Area of Effect.
Version history
Version | Changes |
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3.13.0 |
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3.4.0 |
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