Nature's Reprisal: Difference between revisions

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{{Passive skill box|Nature's Reprisal}}
{{Passive skill box|Nature's Reprisal}}


'''Nature's Reprisal''' is a notable [[Ascendancy passive skill]] for the [[Pathfinder]] that grants increased [[chaos]] damage, increased [[area of effect]] to Chaos skills, and causes [[Poison|poisoned]] enemies to spread poison applied on it to nearby enemies when killed while a flask effect is active.
'''Nature's Reprisal''' is a notable [[Ascendancy passive skill]] for the [[Pathfinder]] that grants increased [[chaos]] damage, increased [[area of effect]] to Chaos skills, and causes [[poison]]ed enemies to spread poison applied on it to nearby enemies when killed while a flask effect is active.


== Mechanics ==
== Mechanics ==
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==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|3.4.0}}
{{Version history table row|3.4.0}}
* Added to the game.
* Added to the game.
|}
|}

Revision as of 17:43, 21 February 2021

Nature's Reprisal
Ascendancy Notable Passive Skill
50% increased Effect of Withered
25% chance to inflict Withered for 2 seconds on Hit [1]

Nature's Reprisal is a notable Ascendancy passive skill for the Pathfinder that grants increased chaos damage, increased area of effect to Chaos skills, and causes poisoned enemies to spread poison applied on it to nearby enemies when killed while a flask effect is active.

Mechanics

The poison proliferation granted by Nature's Reprisal is not a real proliferation, and is thus not scaled by generic increases or reductions to Area of Effect.

Version history

Version Changes
3.4.0
  • Added to the game.