Namharim, Born of Night: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>Ingrtan
m (Edited the seed)
 
(18 intermediate revisions by 7 users not shown)
Line 10: Line 10:
| aps =  
| aps =  
| resistance = Resists elemental damage<br/>Resists chaos damage
| resistance = Resists elemental damage<br/>Resists chaos damage
| modifier = Allows you to give an item a Synthesised implicit modifier when Harvested
| modifier =  
| metadata_id = Metadata/Monsters/LeagueHarvest/Green/HarvestCatBoss
}}
}}
'''Namharim, Born of Night''' is one of the T4 [[Harvest Seed]] bosses. it is the boss of Primal Seeds. Its seed, {{il|Vivid Scalefruit}} is pre-planted in [[The Sacred Grove]] by random.
'''Namharim, Born of Night''' is one of the T4 [[Harvest Seed]] bosses. It was the boss of Primal Seeds. The itemized seed, {{il|Vivid Scalefruit}}, however is removed from the game code. Namharim, Born of Night can now be found in the [[The Sacred Grove]] at random.


Upon killing all the monster of the plot that contains Namharim, Born of Night, it will granted an one-time use harvest recipe. The monster itself may also drops exclusive unique item.
The chance can be increased by allocating [[atlas passive skill]] {{psl|Heart of the Grove}}. Note that atlas passive skill tree does not affect [[Kirac]]'s mission.


{{Monster item drops|metadata_id=Metadata/Monsters/LeagueHarvest/Green/HarvestCatBoss}}
{{Monster item drops|metadata_id=Metadata/Monsters/LeagueHarvest/Green/HarvestCatBoss}}
Line 28: Line 29:
{{Clear}}
{{Clear}}
==Version history==
==Version history==
{{VersionHistoryTable}}
During [[Harvest league]], a player could fight Namharim, Born of Night by growing a {{il|Vivid Scalefruit}}.
{{VersionHistoryRow|3.13.0}}
 
* (Not in patch note) Reworked. Now its seed is pre-planted in [[The Sacred Grove]] by random.
{{Version history table header}}
{{VersionHistoryRow|3.12.0}}
{{Version history table row|3.19.0|
* (Not in patch note) Spawn disabled as Harvest is not part of the core game yet.
* Rather than being presented with a selection of crafting options that must be used immediately, you now receive itemised, tradeable lifeforce of the appropriate colour. This lifeforce can be used later, in your own time, at the horticrafting bench in your hideout. Its crafting options are now priced in terms of this itemised lifeforce currency.
{{VersionHistoryRow|3.11.1}}
* Tier 4 bosses are now encountered much more frequently
}}
{{Version history table row|3.13.1c|
* Reduced the life on Tier 4 Harvest bosses.
}}
{{Version history table row|3.13.0|
* Reworked. Now the monster is pre-planted in [[The Sacred Grove]] randomly. {{Undocumented}}
}}
{{Version history table row|3.12.0|
* The monster is spawn disabled as Harvest is not part of the core game yet. {{Undocumented}}
}}
{{Version history table row|3.11.1|
* Added additional preloading for the Tier 4 Harvest bosses and Heart of the Grove encounter.
* Added additional preloading for the Tier 4 Harvest bosses and Heart of the Grove encounter.
* Fixed a bug where the Tier 4 Harvest Bosses could endlessly spawn monsters during their immobile phase.
* Fixed a bug where the Tier 4 Harvest Bosses could endlessly spawn monsters during their immobile phase.
{{VersionHistoryRow|3.11.0}}
}}
{{Version history table row|3.11.0|
* Introduced to the game.
* Introduced to the game.
|}
}}
{{Version history table end}}

Latest revision as of 11:19, 28 January 2024

Namharim, Born of Night
Location(s) The Sacred Grove
Resistance(s) Resists elemental damage
Resists chaos damage

Namharim, Born of Night is one of the T4 Harvest Seed bosses. It was the boss of Primal Seeds. The itemized seed, Vivid ScalefruitVivid ScalefruitStack Size: 100
Seed Tier: 4
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Vivid Lifeforce when Harvested
Can be Harvested after 15 Growth Cycles
Consumes (25%) Wild Units of Condensed Lifeforce per Growth Cycle
Consumes (25%) Vivid Units of Condensed Lifeforce per Growth Cycle
Consumes (50%) Primal Units of Condensed Lifeforce per Growth Cycle
Requires 4 Adjacent Vivid Seeds of at least Tier 3 to Grow
Allows you to give an item a Synthesised implicit modifier when HarvestedShift click to unstack.
, however is removed from the game code. Namharim, Born of Night can now be found in the The Sacred Grove at random.

The chance can be increased by allocating atlas passive skill Heart of the Grove. Note that atlas passive skill tree does not affect Kirac's mission.

Items found from this monster

ItemDrop
Level
Required level
Sacred BlossomSacred BlossomIt isn't the twisted transformative power of corruption that makes it so dangerous.
It is its ability to hide in plain sight.
Open a portal to the Sacred Grove by using this item in a personal Map Device. Can only be used once.
11
The Felbog FangThe Felbog Fang
Citrine Amulet
Requires Level 61+(16-24) to Strength and Dexterity+(30-50) to Intelligence
(10-15)% increased Cast Speed
(10-15)% increased Area of Effect
Enemies Cursed by you are Hindered if 25% of Curse Duration expired
Your Curses have 25% increased Effect if 50% of Curse Duration expired
Enemies Cursed by you take 35% increased Damage if 75% of Curse Duration expired
Death creeps closer; unseen, inexorable, hungry.
N/A61
Vivid Crystallised LifeforceVivid Crystallised LifeforceStack Size: 50000Can be used at the Horticrafting bench in your hideout.11

Monster stats

Fetching data...

Version history

During Harvest league, a player could fight Namharim, Born of Night by growing a Vivid ScalefruitVivid ScalefruitStack Size: 100
Seed Tier: 4
Spawns a level ? Monster when Harvested
Provides ? Units of Raw Vivid Lifeforce when Harvested
Can be Harvested after 15 Growth Cycles
Consumes (25%) Wild Units of Condensed Lifeforce per Growth Cycle
Consumes (25%) Vivid Units of Condensed Lifeforce per Growth Cycle
Consumes (50%) Primal Units of Condensed Lifeforce per Growth Cycle
Requires 4 Adjacent Vivid Seeds of at least Tier 3 to Grow
Allows you to give an item a Synthesised implicit modifier when HarvestedShift click to unstack.
.

Version Changes
3.19.0
  • Rather than being presented with a selection of crafting options that must be used immediately, you now receive itemised, tradeable lifeforce of the appropriate colour. This lifeforce can be used later, in your own time, at the horticrafting bench in your hideout. Its crafting options are now priced in terms of this itemised lifeforce currency.
  • Tier 4 bosses are now encountered much more frequently
3.13.1c
  • Reduced the life on Tier 4 Harvest bosses.
3.13.0
  • Reworked. Now the monster is pre-planted in The Sacred Grove randomly. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
3.12.0
  • The monster is spawn disabled as Harvest is not part of the core game yet. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
3.11.1
  • Added additional preloading for the Tier 4 Harvest bosses and Heart of the Grove encounter.
  • Fixed a bug where the Tier 4 Harvest Bosses could endlessly spawn monsters during their immobile phase.
3.11.0
  • Introduced to the game.