Modifier:MonsterArchnemesisDeadeye: Difference between revisions

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(PyPoE/ExporterBot/1.0.0a0: Mod updater)
(PyPoE/ExporterBot/1.0.0a0: Mod updater)
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{{Mod
{{Mod
|id                              = MonsterArchnemesisDeadeye
|id                              = MonsterArchnemesisDeadeye
|mod_group                        = MonsterArchnemesisDeadeye
|domain                          = 3
|domain                          = 3
|generation_type                  = 2
|generation_type                  = 2
|required_level                  = 13
|required_level                  = 13
|name                            = of Accuracy
|name                            = of Accuracy
|mod_groups                      = MonsterArchnemesisDeadeye
|mod_type                        = MonsterArchnemesisDeadeye
|mod_type                        = MonsterArchnemesisDeadeye
|stat_text                        = <abbr title="Extra Damage">30% increased Damage</abbr><br>60% less Damage taken if you have not been [[Hit]] [[Recently]] (Hidden)<br>200% increased [[Evasion Rating]] if you have been [[Hit]] [[Recently]] (Hidden)<br><abbr title="Accurate">100% increased Global [[Accuracy Rating]]</abbr><br><abbr title="Powerful Crits">100% increased Global [[Critical Strike Chance]]</abbr>
|stat_text                        = 20% increased Damage (Hidden)<br>60% less Damage taken if you have not been [[Hit]] [[Recently]] (Hidden)<br>200% increased [[Evasion Rating]] if you have been [[Hit]] [[Recently]] (Hidden)<br>100% increased Global [[Accuracy Rating]] (Hidden)<br>100% increased Global [[Critical Strike Chance]] (Hidden)
|stat1_id                        = damage_+%
|stat1_id                        = damage_+%
|stat1_min                        = 30
|stat1_min                        = 20
|stat1_max                        = 30
|stat1_max                        = 20
|stat2_id                        = damage_taken_+%_if_not_hit_recently_final
|stat2_id                        = damage_taken_+%_if_not_hit_recently_final
|stat2_min                        = -60
|stat2_min                        = -60
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|stat5_min                        = 100
|stat5_min                        = 100
|stat5_max                        = 100
|stat5_max                        = 100
|spawn_weight1_tag                = caster
|spawn_weight1_tag                = no_common_monster_mods
|spawn_weight1_value              = 0
|spawn_weight1_value              = 0
|spawn_weight2_tag                = magic
|spawn_weight2_tag                = caster
|spawn_weight2_value              = 0
|spawn_weight2_value              = 0
|spawn_weight3_tag                = default
|spawn_weight3_tag               = magic
|spawn_weight3_value             = 3000
|spawn_weight3_value              = 0
|spawn_weight4_tag               = default
|spawn_weight4_value             = 3000
|mod_group                        = MonsterArchnemesisDeadeye
}}
}}

Revision as of 06:44, 13 September 2022

Mod IDMonsterArchnemesisDeadeye
Nameof Accuracy
GroupsMonsterArchnemesisDeadeye
Mod typeMonsterArchnemesisDeadeye
Mod domainMonster (3)
Generation typeSuffix (2)
Req. level13
Effect20% increased Damage (Hidden)
60% less Damage taken if you have not been Hit Recently (Hidden)
200% increased Evasion Rating if you have been Hit Recently (Hidden)
100% increased Global Accuracy Rating (Hidden)
100% increased Global Critical Strike Chance (Hidden)
Granted buff ID
Granted buff value
Granted skill
Tags
Tier Text
Stats
#Stat IDMinimumMaximum
1damage_+%2020
2damage_taken_+%_if_not_hit_recently_final-60-60
3evasion_+%_if_hit_recently200200
4accuracy_rating_+%100100
5critical_strike_chance_+%100100
Spawn weights
#TagWeight
1no_common_monster_mods0
2caster0
3magic0
4default3000
Generation weights
#TagWeight
Modifier sell price
#Item

MonsterArchnemesisDeadeye is the internal ID of modifier of Accuracy.