Modifier:LifeGainPerTarget2: Difference between revisions
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{{Mod | {{Mod | ||
|id = LifeGainPerTarget2 | |id = LifeGainPerTarget2 | ||
| | |mod_groups = LifeGainPerTarget | ||
|domain = 1 | |domain = 1 | ||
|generation_type = 2 | |generation_type = 2 |
Latest revision as of 01:25, 6 December 2022
Mod ID | LifeGainPerTarget2 |
---|---|
Name | of Restoration |
Groups | LifeGainPerTarget |
Mod type | LifeGainPerTarget |
Mod domain | Item (1) |
Generation type | Suffix (2) |
Req. level | 20 |
Effect | Gain 3 Life per Enemy Hit with Attacks |
Granted buff ID | |
Granted buff value | |
Granted skill | |
Tags | resource, life, attack |
Tier Text | Tier 3 |
Stats | |||
---|---|---|---|
# | Stat ID | Minimum | Maximum |
1 | base_life_gain_per_target | 3 | 3 |
Spawn weights | ||
---|---|---|
# | Tag | Weight |
1 | amulet | 1000 |
2 | default | 0 |
Generation weights | ||
---|---|---|
# | Tag | Weight |
Modifier sell price | |
---|---|
# | Item |
1 | Alteration Shard |
LifeGainPerTarget2 is the internal ID of modifier of Restoration.