Modifier:BleedDamage1~: Difference between revisions
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>BotK2 (PyPoE/ExporterBot/1.0.0a0: Mod updater) |
Neokowloon (talk | contribs) (use pypoe to add back 3.11.1b mod tag change) |
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Line 28: | Line 28: | ||
|spawn_weight7_tag = default | |spawn_weight7_tag = default | ||
|spawn_weight7_value = 0 | |spawn_weight7_value = 0 | ||
|tags = bleed | |tags = bleed, attack | ||
|sell_price1_name = Alteration Shard | |sell_price1_name = Alteration Shard | ||
|sell_price1_amount = 5 | |sell_price1_amount = 5 | ||
}} | }} |
Revision as of 20:54, 13 July 2020
Mod ID | BleedDamage1_ |
---|---|
Name | of Bloodletting |
Groups | |
Mod type | BleedingDamageChanceWeaponSuffix |
Mod domain | Item (1) |
Generation type | Suffix (2) |
Req. level | 20 |
Effect | (21-30)% increased Damage with Bleeding Attacks have 20% chance to cause Bleeding |
Granted buff ID | |
Granted buff value | |
Granted skill | |
Tags | bleed, attack |
Tier Text |
Stats | |||
---|---|---|---|
# | Stat ID | Minimum | Maximum |
1 | bleeding_damage_+% | 21 | 30 |
2 | bleed_on_hit_with_attacks_% | 20 | 20 |
Spawn weights | ||
---|---|---|
# | Tag | Weight |
1 | no_physical_damage_mods | 0 |
2 | no_attack_mods | 0 |
3 | bow | 1500 |
4 | sword | 1500 |
5 | axe | 3000 |
6 | mace | 3000 |
7 | default | 0 |
Generation weights | ||
---|---|---|
# | Tag | Weight |
Modifier sell price | |
---|---|
# | Item |
5 | Alteration Shard |
The correct title of this page is BleedDamage1_. It appears incorrectly here due to technical restrictions.
BleedDamage1_ is the internal ID of modifier of Bloodletting.