Mana: Difference between revisions

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>Nickoladze
m (Mana per level from 4 to 6)
>Illviljan
(Changed most of the base stats to smw queries, 40 mana doesn't seem to be there though.)
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'''Mana''' is spent to activate [[skills]], and is shown on the bottom right of the screen as a blue orb. It recovers slowly over time, but can be refilled quickly with [[flasks]].
'''Mana''' is spent to activate [[skills]], and is shown on the bottom right of the screen as a blue orb. It recovers slowly over time, but can be refilled quickly with [[flasks]].


Every [[Character Classes|class]] starts with 40 Mana, and gains +6 per additional level to reach 634 base mana at level 100. Every two points of [[Intelligence]] grants +1 mana. All classes have a base mana regeneration rate of 1.75% of their maximum mana per second, or equivalently 105% per minute.<ref>{{cite web|url=http://www.pathofexile.com/forum/view-thread/11707/#p216023|title=Mechanics Thread|author=Malice|publisher=Path of Exile Forum|date=November 13, 2011; last updated October 7, 2013|accessdate=October 21, 2013}}</ref>
Every [[Character Classes|class]] starts with 40 Mana and has the following [[character]] stats
{{#ask:
[[-Has subobject::Character]]
[[Has stat id::~*mana*]]
[[Has stat value::>>0]]
|?Has stat text=
|format=ul
|sort=Has stat text
|mainlabel=-
}}
Every two points of [[Intelligence]] grants +1 mana.<ref>{{cite web|url=http://www.pathofexile.com/forum/view-thread/11707/#p216023|title=Mechanics Thread|author=Malice|publisher=Path of Exile Forum|date=November 13, 2011; last updated October 7, 2013|accessdate=October 21, 2013}}</ref>


Additional mana and mana regeneration can be gained from high Intelligence, passive skills, [[modifier]]s on equipment, the aura {{sl|Clarity}}, various [[unique items]], and the [[Act 2]] quest [[Deal with the Bandits]] in [[Normal]]. Clarity is important for high mana regen because it gives a flat "mana gained per second" bonus that is increased by all {{c|mod|Mana Regeneration Rate +%}} modifiers.<ref>{{cite web|url=http://www.pathofexile.com/forum/view-thread/46934/page/3#p2743595
Additional mana and mana regeneration can be gained from high Intelligence, passive skills, [[modifier]]s on equipment, the aura {{sl|Clarity}}, various [[unique items]], and the [[Act 2]] quest [[Deal with the Bandits]] in [[Normal]]. Clarity is important for high mana regen because it gives a flat "mana gained per second" bonus that is increased by all {{c|mod|Mana Regeneration Rate +%}} modifiers.<ref>{{cite web|url=http://www.pathofexile.com/forum/view-thread/46934/page/3#p2743595

Revision as of 12:47, 13 December 2015

Mana is spent to activate skills, and is shown on the bottom right of the screen as a blue orb. It recovers slowly over time, but can be refilled quickly with flasks.

Every class starts with 40 Mana and has the following character stats {{#ask:

-Has subobject::Character
Has stat id::~*mana*
[[Has stat value::>>0]]
|?Has stat text=
|format=ul
|sort=Has stat text
|mainlabel=- 

}} Every two points of Intelligence grants +1 mana.[1]

Additional mana and mana regeneration can be gained from high Intelligence, passive skills, modifiers on equipment, the aura Module Error: Too many skills found with q_where = skill.active_skill_name="Clarity". Please choose only one of the following ids:
ClarityRoyale - +(0-0.9) metres to radius, You and nearby Allies Regenerate (3-19.5) Mana per second (page)
Clarity - +(0-1.9) metres to radius, You and nearby Allies Regenerate (2.9-33) Mana per second (page)
, various unique items, and the Act 2 quest Deal with the Bandits in Normal. Clarity is important for high mana regen because it gives a flat "mana gained per second" bonus that is increased by all Mana Regeneration Rate +% modifiers.[2]

The when on Low Mana and when on Full Mana modifiers are not triggered with 0/0 mana.[3]

Passive skills

There are passive skills that grant mana bonuses.

Mana

These passive skills grant increased maximum mana or additional base maximum mana.

Template:Passive table

Miscellany

These passive skills are related to mana, but do not fit into any other category.

Template:Passive table

See also

References

  1. Malice (November 13, 2011; last updated October 7, 2013). "Mechanics Thread". Path of Exile Forum. Retrieved October 21, 2013.
  2. Mark_GGG (April 5, 2013). "auras and increased buff effect". Path of Exile Forum. Retrieved October 21, 2013.
  3. Daniel_GGG (August 13, 2014;). "New upcoming unique.". Path of Exile Forum. Retrieved August 13, 2014.