Mana: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>KLIKS
>SonOfSmak
m (statement is more specifically correct with "additional"; the original is ambiguous.)
Line 1: Line 1:
'''Mana''' is spent to activate [[skills]], and is shown on the bottom right of the screen as a blue orb. It recovers slowly over time, but can be refilled quickly with [[flasks]].
'''Mana''' is spent to activate [[skills]], and is shown on the bottom right of the screen as a blue orb. It recovers slowly over time, but can be refilled quickly with [[flasks]].


Every [[Character Classes|class]] starts with 40 Mana, and gains +4 per level to reach 436 base mana at level 100. Every two points of [[Intelligence]] grants +1 mana. All classes have a base mana regeneration rate of 1.75% of their maximum mana per second, or equivalently 105% per minute.<ref>{{cite web|url=http://www.pathofexile.com/forum/view-thread/11707/#p216023|title=Mechanics Thread|author=Malice|publisher=Path of Exile Forum|date=November 13, 2011; last updated October 7, 2013|accessdate=October 21, 2013}}</ref>
Every [[Character Classes|class]] starts with 40 Mana, and gains +4 per additional level to reach 436 base mana at level 100. Every two points of [[Intelligence]] grants +1 mana. All classes have a base mana regeneration rate of 1.75% of their maximum mana per second, or equivalently 105% per minute.<ref>{{cite web|url=http://www.pathofexile.com/forum/view-thread/11707/#p216023|title=Mechanics Thread|author=Malice|publisher=Path of Exile Forum|date=November 13, 2011; last updated October 7, 2013|accessdate=October 21, 2013}}</ref>


Additional mana and mana regeneration can be gained from high Intelligence, passive skills, [[modifier]]s on equipment, the aura {{sl|Clarity}}, various [[unique items]], and the [[Act 2]] quest [[Deal with the Bandits]] in [[Normal]]. Clarity is important for high mana regen because it gives a flat "mana gained per second" bonus that is increased by all {{c|mod|Mana Regeneration Rate +%}} modifiers.<ref>{{cite web|url=http://www.pathofexile.com/forum/view-thread/46934/page/3#p2743595
Additional mana and mana regeneration can be gained from high Intelligence, passive skills, [[modifier]]s on equipment, the aura {{sl|Clarity}}, various [[unique items]], and the [[Act 2]] quest [[Deal with the Bandits]] in [[Normal]]. Clarity is important for high mana regen because it gives a flat "mana gained per second" bonus that is increased by all {{c|mod|Mana Regeneration Rate +%}} modifiers.<ref>{{cite web|url=http://www.pathofexile.com/forum/view-thread/46934/page/3#p2743595

Revision as of 01:05, 26 August 2015

Mana is spent to activate skills, and is shown on the bottom right of the screen as a blue orb. It recovers slowly over time, but can be refilled quickly with flasks.

Every class starts with 40 Mana, and gains +4 per additional level to reach 436 base mana at level 100. Every two points of Intelligence grants +1 mana. All classes have a base mana regeneration rate of 1.75% of their maximum mana per second, or equivalently 105% per minute.[1]

Additional mana and mana regeneration can be gained from high Intelligence, passive skills, modifiers on equipment, the aura Module Error: Too many skills found with q_where = skill.active_skill_name="Clarity". Please choose only one of the following ids:
ClarityRoyale - +(0-0.9) metres to radius, You and nearby Allies Regenerate (3-19.5) Mana per second (page)
Clarity - +(0-1.9) metres to radius, You and nearby Allies Regenerate (2.9-33) Mana per second (page)
, various unique items, and the Act 2 quest Deal with the Bandits in Normal. Clarity is important for high mana regen because it gives a flat "mana gained per second" bonus that is increased by all Mana Regeneration Rate +% modifiers.[2]

The when on Low Mana and when on Full Mana modifiers are not triggered with 0/0 mana.[3]

Passive skills

There are passive skills that grant mana bonuses.

Mana

These passive skills grant increased maximum mana or additional base maximum mana.

Template:Passive table

Miscellany

These passive skills are related to mana, but do not fit into any other category.

Template:Passive table

See also

References

  1. Malice (November 13, 2011; last updated October 7, 2013). "Mechanics Thread". Path of Exile Forum. Retrieved October 21, 2013.
  2. Mark_GGG (April 5, 2013). "auras and increased buff effect". Path of Exile Forum. Retrieved October 21, 2013.
  3. Daliel_GGG (August 13, 2014;). "New upcoming unique.". Path of Exile Forum. Retrieved August 13, 2014.