Lust for Carnage: Difference between revisions

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| type                  = Notable
| type                  = Notable
| bonuses                =  
| bonuses                =  
* 0.4% of Physical Attack Damage Leeched as Life
* 1.2% of Physical Attack Damage Leeched as Life
* +2 Life gained for each Enemy hit by your Attacks
* 20% increased Life Leeched per second
* 15% increased Life Leeched per second
}}</onlyinclude>
}}</onlyinclude>


'''Lust for Carnage''' is a [[notable passive skill]] that grants additional [[life leech]] for [[physical damage]] dealt by [[attack]]s, [[life gain on hit]] with attacks, and increased [[Life Leeched per second]].
'''Lust for Carnage''' is a [[notable passive skill]] that grants additional [[life leech]] for [[physical damage]] dealt by [[attack]]s and increased [[Life Leeched per second]].


==Version history==
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryTable}}
{{VersionHistoryRow|2.1.0}}
* Changed to: 1.2% of Physical Attack Damage Leeched as Life, 20% increased Life Leeched per second
{{VersionHistoryRow|2.0.0}}
{{VersionHistoryRow|2.0.0}}
* Changed from: 2% of Physical Attack Damage Leeched as Life, +2 Life gained for each Enemy hit by your Attacks, and +20 Life gained on kill to: 0.4% of Physical Attack Damage Leeched as Life, +2 Life gained for each Enemy hit by your Attacks, and 15% increased Life Leeched per second.
* Changed to: 0.4% of Physical Attack Damage Leeched as Life, +2 Life gained for each Enemy hit by your Attacks, and 15% increased Life Leeched per second.
{{VersionHistoryRow|1.2.0}}
{{VersionHistoryRow|1.2.0}}
* Many clusters throughout the tree now have new notables.
* Many clusters throughout the tree now have new notables.<br />(2% of Physical Attack Damage Leeched as Life, +2 Life gained for each Enemy hit by your Attacks, and +20 Life gained on kill)
|}
|}

Revision as of 00:47, 1 March 2016

Template:Passive

Lust for Carnage is a notable passive skill that grants additional life leech for physical damage dealt by attacks and increased Life Leeched per second.

Version history

Version Changes
2.1.0
  • Changed to: 1.2% of Physical Attack Damage Leeched as Life, 20% increased Life Leeched per second
2.0.0
  • Changed to: 0.4% of Physical Attack Damage Leeched as Life, +2 Life gained for each Enemy hit by your Attacks, and 15% increased Life Leeched per second.
1.2.0
  • Many clusters throughout the tree now have new notables.
    (2% of Physical Attack Damage Leeched as Life, +2 Life gained for each Enemy hit by your Attacks, and +20 Life gained on kill)