List of corrupted synthesis modifiers: Difference between revisions

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For all mods see [[List of synthesis implicit modifiers]] or [[List of synthesis implicit modifiers by generation]].
For all mods see [[List of synthesis implicit modifiers]] or [[List of synthesis implicit modifiers by generation]].


These mod only in-effect if the item is corrupted. It can 100% safe the item without changing the synthesis implicit to corruption implicit by using [[beastcrafting]] recipe [[Craicic Vassal]]
These mod only in-effect if the item is corrupted. It can 100% safe the item without changing the synthesis implicit to [[List of item corrupted implicit modifiers|corruption implicit]] by using [[beastcrafting]] recipe [[Craicic Vassal]]
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Revision as of 21:15, 18 July 2023

For all mods see List of synthesis implicit modifiers or List of synthesis implicit modifiers by generation.

These mod only in-effect if the item is corrupted. It can 100% safe the item without changing the synthesis implicit to corruption implicit by using beastcrafting recipe Craicic Vassal

Class possible Modifiers
AbyssJewel +2% to all Elemental Resistances if Corrupted
Amulet (8-10)% increased maximum Energy Shield if Corrupted
Amulet (6-8)% increased maximum Life if Corrupted
Body Armour 5% reduced Damage taken if Corrupted
Boots (5-7)% increased Movement Speed if Corrupted
Bow (60-70)% increased Attack Damage if Corrupted
Claw (40-50)% increased Attack Damage if Corrupted
Dagger (40-50)% increased Attack Damage if Corrupted
Dagger (40-50)% increased Spell Damage if Corrupted
Gloves (5-7)% increased Attack and Cast Speed if Corrupted
Helmet +(8-12)% to all Elemental Resistances if Corrupted
Jewel (5-7)% increased Attack Damage if Corrupted
Jewel (5-7)% increased Spell Damage if Corrupted
One Hand Axe (40-50)% increased Attack Damage if Corrupted
One Hand Mace (40-50)% increased Attack Damage if Corrupted
One Hand Sword (40-50)% increased Attack Damage if Corrupted
Quiver (40-50)% increased Global Critical Strike Chance if Corrupted
Ring (15-20)% increased Damage if Corrupted
Sceptre (40-50)% increased Attack Damage if Corrupted
Sceptre (40-50)% increased Spell Damage if Corrupted
Shield Immune to Curses if Corrupted
Staff (60-70)% increased Attack Damage if Corrupted
Staff (60-70)% increased Spell Damage if Corrupted
Thrusting One Hand Sword (40-50)% increased Attack Damage if Corrupted
Two Hand Axe (60-70)% increased Attack Damage if Corrupted
Two Hand Mace (60-70)% increased Attack Damage if Corrupted
Two Hand Sword (60-70)% increased Attack Damage if Corrupted
Wand (40-50)% increased Attack Damage if Corrupted
Wand (40-50)% increased Spell Damage if Corrupted