Lethality: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>13tayler13
mNo edit summary
>Vinibot
Line 4: Line 4:


==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|3.0.0}}
{{Version history table row|3.0.0}}
* Critical Strike Multiplier with Bows reduced to +30%.
* Critical Strike Multiplier with Bows reduced to +30%.
{{VersionHistoryRow|2.2.0}}
{{Version history table row|2.2.0}}
* Critical Strike Multiplier with Bows increased from 25% to 40%.
* Critical Strike Multiplier with Bows increased from 25% to 40%.
{{VersionHistoryRow|1.3.0}}
{{Version history table row|1.3.0}}
* Critical strike multiplier reduced from 30% to 25%,
* Critical strike multiplier reduced from 30% to 25%,
{{VersionHistoryRow|1.2.0}}
{{Version history table row|1.2.0}}
* Lethality also grants physical damage and critical strike multiplier.
* Lethality also grants physical damage and critical strike multiplier.
* The area surrounding the Witch, Shadow and Ranger has been redesigned. Many values have been adjusted.
* The area surrounding the Witch, Shadow and Ranger has been redesigned. Many values have been adjusted.
|}
|}

Revision as of 04:13, 18 October 2020

Lethality
Notable Passive Skill
Projectile Attack Skills have 50% increased Critical Strike Chance
Projectile Attack Skills have +30% to Critical Strike Multiplier [1]

Lethality is a notable passive skill that grants increased damage, increased critical strike chance and additional critical strike multiplier with bows.

Version history

Version Changes
3.0.0
  • Critical Strike Multiplier with Bows reduced to +30%.
2.2.0
  • Critical Strike Multiplier with Bows increased from 25% to 40%.
1.3.0
  • Critical strike multiplier reduced from 30% to 25%,
1.2.0
  • Lethality also grants physical damage and critical strike multiplier.
  • The area surrounding the Witch, Shadow and Ranger has been redesigned. Many values have been adjusted.