Lethality: Difference between revisions
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==Version history== | ==Version history== | ||
{{ | {{Version history table header}} | ||
{{ | {{Version history table row|3.0.0}} | ||
* Critical Strike Multiplier with Bows reduced to +30%. | * Critical Strike Multiplier with Bows reduced to +30%. | ||
{{ | {{Version history table row|2.2.0}} | ||
* Critical Strike Multiplier with Bows increased from 25% to 40%. | * Critical Strike Multiplier with Bows increased from 25% to 40%. | ||
{{ | {{Version history table row|1.3.0}} | ||
* Critical strike multiplier reduced from 30% to 25%, | * Critical strike multiplier reduced from 30% to 25%, | ||
{{ | {{Version history table row|1.2.0}} | ||
* Lethality also grants physical damage and critical strike multiplier. | * Lethality also grants physical damage and critical strike multiplier. | ||
* The area surrounding the Witch, Shadow and Ranger has been redesigned. Many values have been adjusted. | * The area surrounding the Witch, Shadow and Ranger has been redesigned. Many values have been adjusted. | ||
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Revision as of 04:13, 18 October 2020
Lethality
Notable Passive Skill
Projectile Attack Skills have 50% increased Critical Strike Chance
Projectile Attack Skills have +30% to Critical Strike Multiplier [1]
Projectile Attack Skills have +30% to Critical Strike Multiplier [1]
Lethality is a notable passive skill that grants increased damage, increased critical strike chance and additional critical strike multiplier with bows.
Version history
Version | Changes |
---|---|
3.0.0 |
|
2.2.0 |
|
1.3.0 |
|
1.2.0 |
|