Juggernaut: Difference between revisions
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{{about|the Ascendancy class|the passive skill|Juggernaut (passive skill)}} | {{about|the Ascendancy class|the passive skill|Juggernaut (passive skill)}} | ||
'''Juggernaut''' is an [[Ascendancy class]] for [[Marauder]]s that will be added in the [[Ascendancy]] expansion. | The '''Juggernaut''' is an [[Ascendancy class]] for [[Marauder]]s that will be added in the [[Ascendancy]] expansion. | ||
==Overview== | |||
The Juggernaut is a defensive class that revolves around [[physical damage reduction]] - through [[armour]] or [[endurance charge]]s -, protection against slows or stuns, and [[accuracy]]. | |||
==Skills== | ==Skills== |
Revision as of 16:17, 19 February 2016
Juggernaut
This page is about the Ascendancy class. For the passive skill, see Juggernaut (passive skill).
The Juggernaut is an Ascendancy class for Marauders that will be added in the Ascendancy expansion.
Overview
The Juggernaut is a defensive class that revolves around physical damage reduction - through armour or endurance charges -, protection against slows or stuns, and accuracy.
Skills
Previews show its notable passive skills as:
Skill | Modifiers | Prerequisite |
---|---|---|
Unstoppable |
|
|
Undeniable |
|
|
Unbreakable |
|
|
Unyielding |
|
|
Unflinching |
|
|
Unrelenting |
|
Unflinching |
Unstoppable means you can be frozen and can still move and attack (and cast, etc) as normal.[1]
References
- ↑ Mark_GGG (November 22, 2015). "Unstoppable question". Official Path of Exile Forums. Retrieved November 23, 2015.