Ignite

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Revision as of 23:10, 19 April 2013 by >Vinifera7
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Ignite is an elemental Status Ailment that burns the affected target, causing Fire Damage over time.

When a target is hit with a Critical Strike of Fire Damage, it is Ignited for a base duration of 4 seconds. The burning damage over time is a third of the Fire Damage dealt, per second. Therefore, over the base duration, the target will take 4/3 of the damage dealt by the original hit.

Separate applications of Ignite do not stack cumulatively. Each ignite effect remains present on the target until it runs its course, but only the one with the highest damage per second will cause damage at any given moment. For example, assume an enemy is inflicted with Ignite for 100 damage per second, then after 2 seconds it is inflicted with Ignite for 50 damage per second. The outcome will be 400 damage over 4 seconds followed by 100 damage over 2 seconds.