Heartstopper: Difference between revisions

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{{Passive skill box|Heartstopper}}
{{Passive skill box|Heartstopper}}


'''Heartstopper''' is a notable [[Ascendancy passive skill]] for the [[Trickster]] that causes you to take no [[damage over time]] for 5 seconds every 10 seconds. This does not apply to degeneration effects such as {{il|Petrified Blood}} or [[darkness]] from the [[Azurite Mine]] which are not considered Damage over Time.
'''Heartstopper''' is a notable [[Ascendancy passive skill]] for the [[Trickster]] that grants damage reduction against hits for 5 seconds, and then damage reduction against [[damage over time]] for 5 seconds, alternating between the two.
 
This does not apply to degeneration effects such as {{il|Petrified Blood}} or [[darkness]] from the [[Azurite Mine]] which are not considered Damage over Time.
 
==Ruthless mode==
{{infocard
|header    = Heartstopper (Ruthless)
|subheader = Ascendancy Notable Passive Skill
|1        = <div class="passive-icon-container passive-icon-type__ascendancy_notable"><div class="passive-icon-frame"></div>[[File:ImmuneToDoT (Trickster) passive skill icon.png]]</div>
|2        = Every 10 seconds:<br>Take 40% less Damage from Hits for 5 seconds<br>Take 40% less Damage over Time for 5 seconds
}}
 
Heartstopper in [[Ruthless mode]] is unchanged.


==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.16.0}}
{{Version history table row|3.19.0|
* Reworked:
** Old: {{c|mod|Every 10 seconds, take no Damage over Time for 5 seconds}}
** New: {{c|mod|Every 10 seconds, Take 40% less Damage from Hits for 5 seconds and Take 40% less damage over Time for 5 seconds.}} These are consecutive, rather than simultaneous.
}}
{{Version history table row|3.16.0|
* Added a new notable, which replaces Ghost Dance, that provides "Every 10 seconds, take no Damage over Time for 5 seconds."
* Added a new notable, which replaces Ghost Dance, that provides "Every 10 seconds, take no Damage over Time for 5 seconds."
}}
{{Version history table end}}
{{Version history table end}}

Latest revision as of 07:10, 2 February 2024

Heartstopper
Ascendancy Notable Passive Skill
Every 10 seconds:
Take 40% less Damage from Hits for 5 seconds
Take 40% less Damage over Time for 5 seconds
[1]

Heartstopper is a notable Ascendancy passive skill for the Trickster that grants damage reduction against hits for 5 seconds, and then damage reduction against damage over time for 5 seconds, alternating between the two.

This does not apply to degeneration effects such as Petrified BloodPetrified BloodSpell
Level: (1-20)
Reservation: 35% Mana
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: Instant
Requires Level 24Applies a buff that protects the lower half of your life, preventing some of the immediate life loss when damaged by hits and applying the loss over time instead. Your life cannot be raised above low life other than by flasks, and while above low life, skills will cost life as well as mana.Life Recovery other than Flasks cannot Recover Life to above Low Life
When taking Damage from Hits, 40% of Life loss below half Life is Prevented, then (100-81)% of Life loss prevented this way is lost over 4 seconds
Skills gain a Base Life Cost equal to 40% of Base Mana Cost while not on Low Life

Additional Effects From 1-20% Quality:
-(0.25-5)% of Life loss prevented is lost over 4 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
or darkness from the Azurite Mine which are not considered Damage over Time.

Ruthless mode

Heartstopper (Ruthless)
Ascendancy Notable Passive Skill
Every 10 seconds:
Take 40% less Damage from Hits for 5 seconds
Take 40% less Damage over Time for 5 seconds

Heartstopper in Ruthless mode is unchanged.

Version history

Version Changes
3.19.0
  • Reworked:
    • Old: Every 10 seconds, take no Damage over Time for 5 seconds
    • New: Every 10 seconds, Take 40% less Damage from Hits for 5 seconds and Take 40% less damage over Time for 5 seconds. These are consecutive, rather than simultaneous.
3.16.0
  • Added a new notable, which replaces Ghost Dance, that provides "Every 10 seconds, take no Damage over Time for 5 seconds."