Headsman: Difference between revisions
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{{Passive skill box|Headsman}} | {{Passive skill box|Headsman}} | ||
'''Headsman''' is a notable [[Ascendancy passive skill]] for the [[Slayer]] that grants immunity to [[reflect]]ed physical damage. It also grants | '''Headsman''' is a notable [[Ascendancy passive skill]] for the [[Slayer]] that grants immunity to [[reflect]]ed physical damage. It also grants more damage against unique enemies and if you have killed recently. | ||
==Version history== | ==Version history== |
Revision as of 07:46, 18 January 2021
Headsman
Ascendancy Notable Passive Skill
Gain 10% increased Movement Speed for 20 seconds when you Kill an Enemy
Gain 10% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy
Kill Enemies that have 20% or lower Life when Hit by your Skills [1]
Gain 10% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy
Kill Enemies that have 20% or lower Life when Hit by your Skills [1]
Headsman is a notable Ascendancy passive skill for the Slayer that grants immunity to reflected physical damage. It also grants more damage against unique enemies and if you have killed recently.
Version history
Version | Changes |
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3.7.0 |
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3.2.0 |
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2.4.0 |
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2.3.0 |
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2.2.0 |
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