Guardhouse: Difference between revisions
Jump to navigation
Jump to search
(→Version history: Use Template:Version history table end instead of floating table syntax to close off version history table.) |
(→Version history: Give the changes text to Template:Version history table row as an argument instead of floating it between templates.) |
||
Line 15: | Line 15: | ||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.10.0 | {{Version history table row|3.10.0| | ||
* The '''Guardhouse''' and its higher tiers now increase the pack size of monsters throughout the temple. | * The '''Guardhouse''' and its higher tiers now increase the pack size of monsters throughout the temple. | ||
{{Version history table row|3.5.0 | }} | ||
{{Version history table row|3.5.0| | |||
* Introduced to the game as core mechanics | * Introduced to the game as core mechanics | ||
{{Version history table row|3.3.0 | }} | ||
{{Version history table row|3.3.0| | |||
* Introduced to the game as league mechanics | * Introduced to the game as league mechanics | ||
}} | |||
{{Version history table end}} | {{Version history table end}} | ||
{{Navbox Incursion Rooms}} | {{Navbox Incursion Rooms}} | ||
[[ru:Караульная]] | [[ru:Караульная]] |
Revision as of 06:48, 25 July 2022
Guardhouse
Id | BreedingRoomI |
---|---|
Tier | 1 |
Upgrades to | Barracks |
Architect | Cholotl, Architect of the War |
Increases monster pack size throughout the Temple.
10% increased Pack size
Stoic they stand at their Queen's demand.
Guardhouse is a tier 1 incursion room. It upgrades to Barracks and then Hall of War.
Version history
Version | Changes |
---|---|
3.10.0 |
|
3.5.0 |
|
3.3.0 |
|