Growth and Decay: Difference between revisions

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(→‎Version history: Use Template:Version history table end instead of floating table syntax to close off version history table.)
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.16.0}}
{{Version history table row|3.16.0|
*''Remove niche or unneeded stats entirely, or shift them to Masteries. Improve many notables that have had secondary stats removed.''
*''Remove niche or unneeded stats entirely, or shift them to Masteries. Improve many notables that have had secondary stats removed.''
*(Undocumented):
*(Undocumented):
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**No longer grants {{c|mod|20% increased Damage over Time}}.
**No longer grants {{c|mod|20% increased Damage over Time}}.


{{Version history table row|3.8.0}}
}}
{{Version history table row|3.8.0|
*''Mine passives, Damage over Time passives, Mana passives and Summoner passives have extensively changed''.
*''Mine passives, Damage over Time passives, Mana passives and Summoner passives have extensively changed''.
*(Undocumented):
*(Undocumented):
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**No longer grants {{c|mod|+8% to Cold Damage over Time Multiplier}}.
**No longer grants {{c|mod|+8% to Cold Damage over Time Multiplier}}.


{{Version history table row|3.5.0}}
}}
{{Version history table row|3.5.0|
*Now grants {{c|mod|+8% to Non-Ailment Chaos Damage over Time Multiplier}}.
*Now grants {{c|mod|+8% to Non-Ailment Chaos Damage over Time Multiplier}}.
*Now grants {{c|mod|+8% to Cold Damage over Time Multiplier}}.
*Now grants {{c|mod|+8% to Cold Damage over Time Multiplier}}.


{{Version history table row|2.1.0}}
}}
{{Version history table row|2.1.0|
* Restored in 2.1.0 redesign of Witch/Shadow area.
* Restored in 2.1.0 redesign of Witch/Shadow area.


{{Version history table row|1.2.0}}
}}
{{Version history table row|1.2.0|
* Removed in redesign of Witch/Shadow area.
* Removed in redesign of Witch/Shadow area.


{{Version history table row|1.0.3}}
}}
{{Version history table row|1.0.3|
* New groups of passives have been added for Chaos Damage and Damage over Time.
* New groups of passives have been added for Chaos Damage and Damage over Time.
}}
{{Version history table end}}
{{Version history table end}}

Revision as of 06:46, 25 July 2022

Growth and Decay
Notable Passive Skill
Regenerate 1% of Life per second
+12% to Damage over Time Multiplier [1]

Growth and Decay is a notable passive skill that grants additional damage over time multiplier and additional life regeneration.

Anointment

Blight anointment to unlock the passive:

Oil #1Oil #2Oil #3Outcome
Clear OilTeal OilGolden OilGrowth and Decay
Regenerate 1% of Life per second
+12% to Damage over Time Multiplier

Version history

Version Changes
3.16.0
  • Remove niche or unneeded stats entirely, or shift them to Masteries. Improve many notables that have had secondary stats removed.
  • (Undocumented):
    • Now grants +12% to Damage over Time Multiplier (up from 10%).
    • No longer grants 20% increased Damage over Time.


3.8.0
  • Mine passives, Damage over Time passives, Mana passives and Summoner passives have extensively changed.
  • (Undocumented):
    • Now grants +10% to Damage over Time Multiplier.
    • No longer grants +8% to Non-Ailment Chaos Damage over Time Multiplier.
    • No longer grants +8% to Cold Damage over Time Multiplier.


3.5.0
  • Now grants +8% to Non-Ailment Chaos Damage over Time Multiplier.
  • Now grants +8% to Cold Damage over Time Multiplier.


2.1.0
  • Restored in 2.1.0 redesign of Witch/Shadow area.


1.2.0
  • Removed in redesign of Witch/Shadow area.


1.0.3
  • New groups of passives have been added for Chaos Damage and Damage over Time.