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{{Passive skill box|Stun Mastery}}
{{Passive skill box|Stun Mastery}}


'''Stun Mastery''' is a [[notable passive skill]] that grants increased [[stun recovery]] and [[stun duration]]. It also grants reduced enemy [[stun threshold]].
'''Stun Mastery''' is a [[notable passive skill]] that grants increased [[stun recovery]] and reduced enemy [[stun threshold]]. It also grants a chance to gain an [[Endurance charge|Endurance Charge]] when you stun an enemy with a melee hit and a additional chance for double stun duration.


==Version history==
==Version history==

Revision as of 22:57, 7 March 2020

Lua error in Module:Passive_skill at line 604: No passive skills with the given name found.

Stun Mastery is a notable passive skill that grants increased stun recovery and reduced enemy stun threshold. It also grants a chance to gain an Endurance Charge when you stun an enemy with a melee hit and a additional chance for double stun duration.

Version history

Version Changes
3.7.0
  • Now grants chance to gain an Endurance Charge when you Stun and chance to double Stun Duration
  • Increased Stun and Block Recovery value reduced from 50% to 30%
1.3.0
  • The Templar, Marauder, and Duelist starting areas have been reworked significantly.